There’s so much ai coded mods now. “Placebo” has entered the common game modification parlance now as a way to describe the utter glut of stuff that’s “I don’t really know how this works or if it works but you can try and then tell me”
givesomefucks@lemmy.world@lemmy.world 2 days ago
The first is aimed at mods with “AI-Generated code, user interface elements, voices, dialogue, translations, music, in-game AI-generated assets”. The second’s for mods with AI-generated promo art, thumbnails, videos, mod page descriptions or other media that isn’t part of their in-game makeup. Finally, AI Assisted provides a specific tag for mods which have “developer-led code, content, or mod assets, with limited AI involvement” and/or have used AI for texture upscaling, audio upscaling/cleaning, and concept art that’s not in the final build.
I’d like to see AI voice actors split out.
For an actual game that would be a dealbreaker.
For an unpaid mod? Thats about the only time I’d be ok with it. But I wouldn’t want to install a mod AI coded.
sad_detective_man@sopuli.xyz 2 days ago
mnemonicmonkeys@sh.itjust.works 1 day ago
Another factor is if it’s the difference between getting expanded dialogue for a character with the same voice, or with a different VA that can significantly change the personality.
For example, Serana Dialogue Add-On vs Serana Dialogue Expansion. I personally can’t stand the new personality added with SDA.
That being said, I’m significantly less tolerant of dialogue expansion mods that have spotty quality for the voice or writing. If you’re taking a shortcut in one area (aka AI voice acting), you should be more scruitinizing for the other parts of the mod. AnBeeGod is guilty of this at times. He’s about 50/50 on whether it’s great or sub-par