Same thing happened during a Mario64 speed run years ago. The particle just happened to be flying through space and the earth and just happened to hit a spot on one of the computer chips. It made Mario warp upwards slipping a crucial section of the clockwork level. They couldn't figure it out for years.
You cannot seriously believe this bullshit. There are so many other potential possibilities with actually a fair likelihood, than such a stupidly rare cosmic event to be the cause of it.
Daxtron2@startrek.website 7 months ago
That’s actually probably not true, it was suggested as one possible reason and games media outlets ran with it. youtu.be/vj8DzA9y8ls
Stalinwolf@lemmy.ca 7 months ago
I don’t give the slightest shit about speedrunning or bit flips, but I sat through that entire video and found it fascinating.
Daxtron2@startrek.website 7 months ago
Haha well that’s good at least! There are some great YouTube speed run analysis / history videos in this same style. You should check them out even if you don’t really care about speed running.
arin@lemmy.world 7 months ago
Memory fails because of cosmic rays, this is why computer server systems use ECC memory
Daxtron2@startrek.website 7 months ago
Memory fails for lots of reasons, more than just cosmic rays.