Yeah! Everyone stop using Microsoft products today! I’m serious.
I took this same advice in 1999. Been using Linux on my desktop ever since 👍
Just like with unity: You have to learn some new skills if you switch to something else but the benefits outweigh the costs. It’s so much easier today than it was back then and this seems to be a universal truth: The sooner you switch off of any abusive platform the more quickly you’ll reap the rewards.
Even better: Later, after everyone who didn’t switch is bitching about the latest nonsense from their abusive vendor of choice you can rub it in their faces and be like, “I switched to Godot ages ago and I am so glad I don’t have to deal with this kind of shit anymore.” Just like how Linux users say similar things about the latest bullshit from Microsoft whenever it comes up in the news (which is often, which is why it’s become a trope).
ItsMeSpez@lemmy.world 9 months ago
This is a good policy, but it’s not always that simple for people who have been making games on the engine. Many people have spent years of their lives working on projects using Unity, or have already released products using Unity which they are now supporting. Changing a project to another game engine is a massive undertaking, so Unity has a semi-captive consumer base in the short term.
Unforeseen@sh.itjust.works 9 months ago
This is the same reason oracle is still in business. AKA the ol’ trap and gouge.
owen@lemmy.ca 9 months ago
It’s the same reason my hoes don’t leave. I have them all hooked on fentanyl.
chitak166@lemmy.world 9 months ago
That’s the price they pay for not doing things right the first time.
riskable@programming.dev 9 months ago
Oh come on! They’re software developers! The code they wrote three years ago is total shit and you (we) know it, haha.
Take the time to learn something new, today. It’s practically what makes a software developer a software developer. If you’re not learning a new language, engine, or technique pretty regularly you’re going to have a hard time (eventually).
The reason why software developer reinvent the wheel so often is because we know that the old wheel is garbage. It at least, the way we used it was. After being a software dev for a few decades, looking at your old code should always give you a feeling of, “I could’ve done that better.”