Comment on GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour
ICastFist@programming.dev 10 months ago
Man, imagine if movies or books charged you by the hour. Lord of the Rings would make bank!
Comment on GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour
ICastFist@programming.dev 10 months ago
Man, imagine if movies or books charged you by the hour. Lord of the Rings would make bank!
LufyCZ@lemmy.world 10 months ago
Thing about a book (and a movie) is, that once it’s out, it’s done (99.99% done).
For a game like GTA Online (be it V or VI), there are ongoing server costs, massive content updates, support, all that jazz.
I’m not saying I support it, just that I understand
vivadanang@lemm.ee 10 months ago
your understanding is misplaced; their ongoing costs are MASSIVELY offset by their in-app purchases already. to claim they need more is just greed.
Koordinator_O@lemmy.world 10 months ago
Game companies make profits unrivaled by any other industry and all we hear is “it’s not economic to sell a game for 60 bucks.” Now there are microtransactions and those profits skyrocketet. Now even that is still not enough. It’s just Ridiculous.
LufyCZ@lemmy.world 10 months ago
When did I say I support microtransactions? It doesn’t have to be both at once.
mordack550@lemmy.world 10 months ago
That’s why live services games needs to incorporate micro transactions. The studio needs to have a constant revenue stream to maintain the development and the infrastructure cost.
That’s why live services game needs to end
ICastFist@programming.dev 10 months ago
Not really. Subscriptions are a thing, or used to be, at least. But they’re nowhere as profitable as mtx.
MMORPGs would like a word with you