Yeah, this is only since 4k textures and the ability to do texture streaming. I had not seen a computer game with the play as it finishes downloading and installing feature before that. I had previously only seen it on phone games, which do it the other way.
Hmm, that much for textures, really? Did this change in the recent years with the rise of 4K gaming? I always thought raw media files like video/audio were the main culprits.
Tarquinn2049@lemmy.world 1 year ago
Coskii@lemmy.blahaj.zone 1 year ago
Audio is still somewhat of a culprit at times, depends on the game and the amount of exposition. Videos are rarely the main share of the game filesize anymore and usually it is mainly textures and likely bloat from really crap usage/optimization of those textures.