Like, there is an in-universe explanation for why you are solving puzzles.
That observation actually made me go through my library looking for more examples and, yeah, it’s surprisingly few. There’s ‘The Entropy Centre’, which also falls into the “You’re a test subject” category. Other than that there’s the Zachtronics games, where the reason for puzzle-solving is because it’s your work.
themusicman@lemmy.world 1 year ago
Have you played The Witness? Not quite as story driven, but just as cohesive and my personal favourite of the 3 (by a small margin)
pixel_prophet@lemm.ee 1 year ago
Could not really understand the hype for it, having to do the same kind of line puzzle over and over just felt stale.
themusicman@lemmy.world 1 year ago
If that were the full extent of the game, I’d probably agree. I can’t say much more without spoiling it
Ultraviolet@lemmy.world 1 year ago
I don’t see how anyone can consider the sound puzzles in the jungle, the Tetris piece puzzles in the swamp and the color theory puzzles in the greenhouse the same kind of puzzle and be arguing in good faith.
tuckerm@supermeter.social 1 year ago
I have not -- I'll add it to my list!
themusicman@lemmy.world 1 year ago
The game has multiple “endings”. My only advice: Don’t start a second playthrough or browse any online communities until you’ve reached the credit scroll. I wish someone had told me that before I started…