Comment on Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'

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Pyr_Pressure@lemmy.ca ⁨14⁩ ⁨hours⁩ ago

If only there was a communal source of assets that people and companies can contribute to and pull from. If something doesn’t quite fit your game you could instead spend 10 hours editing and adjusting a premade model instead of 40 hours making it from scratch. Then upload the new model for someone else to start with later.

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