Comment on Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'

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tal@lemmy.today ⁨16⁩ ⁨hours⁩ ago

Or, to put it another way…if you aren’t spending your assets on modeling and texturing and animating a bear for the thirtieth time, you can be off modeling and texturing and animating a space squid or something new, and having both it in game as well as a bear that looks kind of like bears in other games.

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