One of the reasons to make gog your primary platform. Download the installer, even older versions if you prefer. Voilà.
It’s the most friendly platform for consumers at the moment.
Comment on Ubisoft could rely heavily on microtransactions and live-service Assassin's Creed games
tal@lemmy.today 16 hours ago
I never really got into the Assassin’s Creed series, but I did enjoy Saboteur, which I understand is somewhat similar, albeit getting a little long in the tooth these days. I don’t think that there are going to be any new games in that series, though. Users might consider taking a glance at it.
On another note…the live service elements going in also highlights one major concern I have with games purchased on platforms like Steam or on console download services or whatever. Publishers can push updates. So, normally you sell a game once, and there’s no future revenue from it. But…if you go out of business or just want to sell the rights, you can sell it to someone else, who now has the ability to push updates to the software to the computers of people who own the game, and can include, say, ads, data-harvesting, live-service stuff, microtransactions, or whatever else might generate money.
Traditionally, that’s not how games worked. A player buys a game on physical media, he can always use that game. It won’t be worse in the future.
One of the reasons to make gog your primary platform. Download the installer, even older versions if you prefer. Voilà.
It’s the most friendly platform for consumers at the moment.
TalkingFlower@lemmy.world 8 hours ago
Or they can go the No Man’s Sky model, with slightly lower quality updates in a 4-months dev cycles, where one sprint could be a major update. Bug testing and marketing could be outsourced to the fanbase as an unwritten contract.
But since it is the developer’s only significant income, they have to keep the game going. Now, the game is quite bloated, so it becomes your problem to ignore it.
That’s why I don’t play live service games; the product is never finished.