60? Maybe. 70? Never until now. 80? Definitely never until now.
Comment on Video Games Need to Be Cheaper to Buy
gilokee@lemmy.world 16 hours ago
Games have been $60 since the 90’s and people need to quit bitching about this.
Goodlucksil@lemmy.dbzer0.com 15 hours ago
chemical_cutthroat@lemmy.world 15 hours ago
And the DLC and “Deluxe” editions… The price of a AAA game is well over $100 now.
pennomi@lemmy.world 15 hours ago
Rimworld plus all DLCs is over $100 too, but could last you a literal lifetime in reliability. It’s not the price, but the price per content delivered.
MurrayL@lemmy.world 14 hours ago
Goodlucksil@lemmy.dbzer0.com 3 hours ago
D’oh. I could make a counterargument, but I don’t think it is needed.
gilokee@lemmy.world 15 hours ago
true that.
Vipsu@lemmy.world 15 hours ago
Have they? I’ve seen many games costing up to $100 or more if you want the complete game.
Many standard editions of triple-A games have been chopped to the point where even the proper ending is part of DLC that requires a season pass.
Some design their games in such away that they can sell quality of life features or some kind convenience for players. (Basically subtle form of P2W)
Some have turned their games to billboards for DLC, micro transactions, season passes and even other games.
RightHandOfIkaros@lemmy.world 15 hours ago
Games were more than $60 in the 90s.
But video games were limited by physical copies back then. Supply was limited, and it cost the publisher multiple dollars, sometimes in the double digits, to manufacture the physical goods to sell. But with that you got a usually complete game, as patches werent really a thing and making physical revisions was expensive. You also got the entire game that you paid for, tall the content in the game was available to you from your one purchase. You can lend it to a friend if you want, too.
Nowadays we get sold half of a game that barely works for $70, so you can get the other half by buying the next 14 $20 battlepasses and playing only that one game for the next 5 years to finally get all the content of the game. You also cant let your friend borrow the game.
I don’t need to pay for a dev team that is overbloated with people, a marketing team that thinks every ad needs to have a Beatles song, and an executive that just demands more profit. Dev teams need to get smaller, marketing needs to shrink, and exectuives need to be less greedy. They already make record profits, they do not need more.
gilokee@lemmy.world 15 hours ago
haha, that’s certainly true for your Call of Duties and whatnot. But I will always gladly pay $60-$70 for a mainline Zelda game, especially for the physical copy. I agree that digital copies should be discounted.