Comment on I think unintentionally hit the jackpot.
thingsiplay@lemmy.ml 3 weeks agoAnd that’s not a coincidence. Not all, but the best pixel artists took the limitations and quirks of the tech from that era into account when designing. Not only the CRT technology with scanlines and other properties, also the cable connection you got plays a huge role. Not only on SNES, but also very apparent on the Mega Drive / Genesis. Nowadays I play old systems on emulators only and don’t want to miss a good Shader which simulates old CRT effects. They get pretty close to the original thing (depending on the shader and depending on to what monitor you compare).
thingsiplay@lemmy.ml 3 weeks ago
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popcar2@piefed.ca 3 weeks ago
Let’s not forget possibly the most iconic one, Dracula from Symphony of the Night
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Scubus@sh.itjust.works 3 weeks ago
99% sure this one is fake, every time it gets posted its mentioned that his eyes are doctored
thingsiplay@lemmy.ml 3 weeks ago
Hmm, never read that. I will test this myself with bunch of different Shaders, if any of them has a similar effect. It might be because there are many Shaders that simulate the CRT effects and can be customized.
Quibblekrust@thelemmy.club 3 weeks ago
I was about to comment with incredible surprise that a single red pixel for his eyes could blend across four or five pixels on a CRT.