Godhand and it’s tank controls. It’s just painful to play, but it has one of the best combat.
Comment on Why adding modern controls to 1996's Tomb Raider simply doesn't work
Maiq@piefed.social 2 weeks agoTried playing Goldeneye and Turok a while back on the steamdeck. The controls were so bad I couldn’t get any nostalgic satisfaction at all. Some games were meant for awesomely weird controllers.
0li0li@lemmy.world 2 weeks ago
rafoix@lemmy.zip 2 weeks ago
Gondeneye always has a dual analog gameplay option just like modern games. It requires the use of 2 N64 controllers. It also let you turn off all the auto-aim if you really wanted to flex your analog skills.
Maiq@piefed.social 2 weeks ago
There is a setting that will allow for dual joystick? Looks like I’ll have to take another look in the controller settings then.
rafoix@lemmy.zip 2 weeks ago
It uses 1.1 through 1.4 for a single controller and 2.1 through 2.4 for dual controller setup.
Also, a the main reason why it feels like crap is because emulators do not translate the analog feel of the N64 correctly making a lot of those games feel super twitchy and very inaccurate.
I highly recommend trying out the decompiled version of Goldeneye and Perfect Dark.
github.com/n64decomp/007
Maiq@piefed.social 2 weeks ago
Thanks, I’ll check it out!