Comment on Unity backtracks, no runtime fee for <$1mil or for games on current/old versions

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nous@programming.dev ⁨1⁩ ⁨year⁩ ago

the engine costs several hundred million dollars to maintain

I just don’t understand this. Godot is fairly comparable in scope and while it is behind Unity somewhat it also has a tiny fraction of the budget. Sometimes just throwing more money at a product does not make it any better any faster.

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