While they didn’t directly address the retroactive license changes, they did counter the argument. The following text being relevant.
The Runtime Fee policy will only apply beginning with the next LTS version of Unity shipping in 2024 and beyond. Your games that are currently shipped and the projects you are currently working on will not be included – unless you choose to upgrade them to this new version of Unity.
We will make sure that you can stay on the terms applicable for the version of Unity editor you are using – as long as you keep using that version.
lobut@lemmy.ca 1 year ago
I thought at minimum they needed a sacrificial lamb. The screw up was too big and their first response too blithering.
I was watching a YouTube video of one game Dev saying he’s met John (CEO) and said he’s quite pleasant and has a great rapport with staff. However, this move shows a complete and utter lack of competence.
gravitas_deficiency@sh.itjust.works 1 year ago
Oh, 100%.
It’s just that everyone who’s actually responsible for the decision is on the exec team, and it seems pretty clear that neither they nor the board have any plans to go anywhere. And if they try to crucify some middle management type who was just trying to do their job… well, that’s gonna be a fucking HUGE wrongful termination lawsuit, perhaps with some slander complaints thrown in.
Epicurus0319@sopuli.xyz 1 year ago
“In machine gunning one’s foot”
All the cool companies are doing it, companies eating tide pods for fear of death is a based sigma gigschad (and all the other words zoomers use) move now!