Comment on Do we have No Man's Sky fans here?
Deconceptualist@leminal.space 14 hours agoThanks! Can you elaborate on the movement? It felt bad before, especially since I used to play Warframe (which probably has the best third-person mobility ever).
Redjard@lemmy.dbzer0.com 14 hours ago
There is some more complexity. Melee jetpack jumping is still a thing, but with more skill, you need a sort of double jump that eats jetpack like nothing and takes reach, then land on a fitting slope to launch. You’ll loose height and it ends when you hit ground, so aiming this well under those conditions feels really good. The longer the jumps the more efficient.
There are also movement upgrades pairing with this you can select. Either just skipping it and going for run speed, or embracing it speccing into the jetpack.
This also makes sure things don’t feel slow anymore down the progression no matter the specifics.