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Chef6652@lemmy.world ⁨1⁩ ⁨day⁩ ago

I agree, this game has an awesome tech team making a clear counter-argument to UE5 haters (I hate UE5, they used very well imho). The graphism are cool and the art is really a work of art! I love the world design, lore, color grading, design-language, weapon design, etc.

The voice acting got through what I consider my keen 6th sense of AI-detection (which scares me tbh). But this is something that I cannot let go, I don’t want to. Even though everything else is (for a multiplayer game) top-notch imo.

What’s the boundary if we let them do this to one aspect of the game then? What amount of AI slop are we going to accept in the future if we allow corporations to AI-creep into everything?

I want to vote with my wallet and with my voice to support what I think isn’t the right direction.

Even though the voice actors signed the contract: I, as a customer/fan, don’t want workers signing off their ability to work more. These voice actors won’t ever work again with Embark now, Embark don’t need another recording session from them. Ok, actors waved that opportunity away willingly. But I don’t want the whole industry to become like this.

It’s not because the genAI trend isn’t going away that we aren’t allowed to adapt to it. My adaptation is to fight for an AI-free label.

PS: On another front, Embark has made millions, if not more on this game. Don’t tell me they HAD to use genAI instead of paying those voice actors for reshoot to begin with.

I love the dev behind ARC Raiders. I hate the management team that forced AI into the project (I can’t prove this claim, call that a hunch)

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