As a person who didn’t work on New Vegas, and in fact has never even played a Fallout game, I’d like an invitation if we’re giving them out!
A casual look down the MobyGames lists on New Vegas and Outer Worlds 2 still shows a lot of overlap, so probably. It would be weird to invite people who didn’t work on New Vegas to see the realization of a thing they didn’t work on.
psycotica0@lemmy.ca 1 hour ago
sp3ctr4l@lemmy.dbzer0.com 42 minutes ago
Josh Sawyer, Chris Avellone, and probably most importantly, John Gonzalez, were responsible for disproportionate amounts of New Vegas’s design, world building, and writing.
reddit.com/…/josh_sawyer_clarifies_who_created_wh…
Of those 3, only Sawyer is on Outer Worlds 2, as the Studio Design Director, a relative demotion from being Project Lead in New Vegas.
Of those Sawyer specifically names… we still have himself, Jesse Farrel, Jeff Hugses,
John Gonzalez, Chris Avellone, Eric Fenstermaker, Akil Hooper, Rob Lee, Charles Staples, Travis Stout, Steph Newland, Mat MacLean, and George Ziets, are all absent.
So basically, almost everyone is gone other than Josh Sawyer and two area designers/writers, who I am guessing wrote the stories and dialogue specific to the areas they designed (for New Vegas).
John Gonzalez was probably the most invovled in actually writing the most important parts of New Vegas, he doesn’t appear to be on the Outer Worlds 2 team.
ampersandrew@lemmy.world 30 minutes ago
I don’t think Sawyer was “demoted”. I think he’s just on other projects. Pentiment’s entire development probably fit within Outer Worlds 2’s timeline. I don’t think Bethesda said, “invite everyone who worked on New Vegas” expecting there to be no change in staff in 15 years, but there are still plenty of people from that old project there.
sp3ctr4l@lemmy.dbzer0.com 20 minutes ago
… Hes on Outer Worlds 2.
As basically a design lead, as opposed to total project lead.
Yeah, sure, he could have requested that himself.
It still basically is a demotion, its less responsibilities, not in charge of the whole project.
In fairness, he’s getting pretty old, I don’t blame him.
But the main point here is… its pretty much just Sawyer, out of names people might actually know, who’s the only one from New Vegas, who is on the Outer Worlds 2 team.
ampersandrew@lemmy.world 12 minutes ago
He’s on Outer Worlds 2 as “Studio Design Director”, as in duties that apply to the entire studio, a studio that works on multiple projects at any given time. He was game director on Pentiment while Outer Worlds 2 was being built. I’m sure he did plenty of actual work on Outer Worlds 2 the same way that my boss helps solve problems I’m having, even though they’re also working with other teams on other projects. He probably also got started on his next main project right after Pentiment wrapped, all while helping out on Avowed, Outer Worlds 2, and Grounded 2.
I knew very few of these people’s names before looking at the credits just now, but I’m not sure what that has to do with anything. There are names on there that you probably didn’t know that worked on both projects.