Comment on Nearly 90% of Windows Games now run on Linux, latest data shows
MystikIncarnate@lemmy.ca 1 week ago
Okay, real talk.
I know there’s probably 100 videos on this, but I don’t have time to watch any of them right now…
How much performance is lost/gained from using Linux to play games via proton?
I’m certain any game with a native Linux version will work great, I’m mostly concerned with the ones that need some kind of emulation layer.
funkless_eck@sh.itjust.works 1 week ago
colloquially, I hear “5-10% overhead depending on the game and if you’re running mods”
tiramichu@sh.itjust.works 1 week ago
On the other hand, some testing has found that running games on Linux with Proton is actually faster than with Windows on the same hardware, because Windows is such a resource hog.
The hardware in in this test being the Legion Go steamdeck rival.
MystikIncarnate@lemmy.ca 1 week ago
See, that’s what I was thinking. I’ll have to do more research, but I would think all the overhead from Windows being Windows, would kind of diminish the gap between running it natively on Windows, and using proton or something so you can run it on Linux.
The overhead on both should be fairly similar, though with how Windows is, it wouldn’t surprise me if it was slower.
tiramichu@sh.itjust.works 1 week ago
I guess the beefier your system is the less you will notice the impact of a greedy OS (because thats a fixed/absolute overhead) while the performance hit of having to translate directx through Proton will always be there (because that’s a percent-based overhead for each rendered frame)
So for the most top-end rigs, probably still Windows will squeeze a few more FPS.
At the end of the day Linux and Windows are both pretty comparable for gaming performance, so we don’t need to worry about that as a deciding factor in which OS to choose, and can decide based on other merits.
moonburster@lemmy.world 1 week ago
As I had an older pc this was true most of the time