Comment on Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.
amio@kbin.social 1 year agothey really only have themselves to blame [...] research your vendor’s financial strategy - that’s basic due diligence
Really? They really only have themselves to blame for Unity suddenly making a drastic and poorly thought out change to their pricing policies? Researching with what, a crystal ball?
Hector_McG@programming.dev 1 year ago
What did they think Unity’s investors plans were, to endlessly subsidise a constantly loss-making platform just for the fun of it?
Blueberrydreamer@lemmynsfw.com 1 year ago
Changing the pricing structure would be a perfectly understandable and predictable outcome. Unity choosing to adopt a wildly unfair and entirely unprecedented pricing model is definitely not something their customers could have expected.
jarfil@lemmy.world 1 year ago
Why not? And how is it even “unfair”? They want to charge for every copy sold, that was made using, and is still using, their software.
People who compare this to Visual Studio vs. the MSVC DLLs, are forgetting all the privative libraries which charge for every copy they get released with.
Unity is pulling one of those; only because they didn’t before, doesn’t make it “unfair”, just a dick move.