It would be difficult to measure if that was the case, but what does seem to be the case is that the old revenue model these outlets relied on just paid less and less over the years.
Comment on More than 1,200 games journalists have left the media in the last two years | VGC
setsneedtofeed@lemmy.world 5 months ago
The entire industry was flooded with mouthpieces for developer statements and opinion piece hottakes. How many of those people does an industry really need?
As for reviews, they are for the most part similarly worthless and hard to trust. There’s about five YouTubers who I actually trust the opinions of, and I haven’t felt left out at all with that as the extent of my gaming journalism intake.
ampersandrew@lemmy.world 5 months ago
Nikls94@lemmy.world 5 months ago
Most “reviewers” get a version of the game with infinite money and health to get through the game quickly and only talk about story and size.
I bet there’s bosses and quests that have a special place in our rage that these people just breezed through and they don’t remember them a single bit.
qarbone@lemmy.world 5 months ago
I’ve gotten release copies of games for review. Unless they have another secret tier of pressers, this is nonsense. If anything, review copies are more likely to have bugs that making completing the game harder.
Nikls94@lemmy.world 5 months ago
Indie or AA and AAA?
qarbone@lemmy.world 5 months ago
Indie and AA.
ampersandrew@lemmy.world 5 months ago
The most I’ve heard about reviewers getting extra help is that they have a small tip sheet for the trickiest parts, and only sometimes. If they need extra help beyond that, they’re messaging their colleagues on Discord who are also under embargo.
SaraTonin@lemmy.world 5 months ago
Go to Steam page. Scroll to bottom. Filter out negative reviews. Read 5-10. Update filers to only show negative reviews. Read 5-10.
That’s never let me down when it comes to determining whether or not a game is one I’ll enjoy.