Comment on Crimson Fleet Captain ship
LordXenu@lemm.ee 1 year agoI would expand that while there are technically differences between, its impact would be so small it would never matter in a Bethesda game.
Comment on Crimson Fleet Captain ship
LordXenu@lemm.ee 1 year agoI would expand that while there are technically differences between, its impact would be so small it would never matter in a Bethesda game.
all-knight-party@kbin.cafe 1 year ago
For someone like me that was trying to maximize facilities in a minimum amount of ship sections I'd love for there to be more clear info out there
FuglyDuck@lemmy.world 1 year ago
I’d love for there to be 1x1 workshops- maybe give up the research section.
I would also love it if they created a structural module- kinda like the equipment plate, where it can be placed on nodes without taking up a block, only it created a hatch/door/open-bulkhead;
all-knight-party@kbin.cafe 1 year ago
I assume whatever wizardry is going on with the auto placement of ladders and doors gets much more complicated if you were allowed to flip them, but I agree, it really sucks being pretty heavily led to make long ass ships because making them wide is not as natural or means using multiple smaller habs instead
FuglyDuck@lemmy.world 1 year ago
it’s just a path-finding algo. It takes the first solution it finds that doesn’t include loops. Which, if there’s more than one solution (lets say you stack 2x1’s on top of each other,) it’s going to be mostly random as to which solution it finds.
which is why I want a module that behaves a bit like the equipment plate. The equipment plate converts connection nodes that don’t normally accept weapons to a weapons mount, it doesn’t take up any space like other modules would. Such a module could be used to tell the game to slap in whatever kind of door or hatch goes on that connection; including the ability to specify an open passage or what kind of door.
Such a change would allow us to create pathing options that actually make sense to us as individuals rather than the veritable maze it takes to get through now.