Comment on Crimson Fleet Captain ship
all-knight-party@kbin.cafe 1 year agoThey have differences. Certain habs for instance come with slightly different crafting stations or other amenities depending on the brand. The info on the internet about it isn't extremely thorough yet, but there are little nuances.
LordXenu@lemm.ee 1 year ago
I would expand that while there are technically differences between, its impact would be so small it would never matter in a Bethesda game.
all-knight-party@kbin.cafe 1 year ago
For someone like me that was trying to maximize facilities in a minimum amount of ship sections I'd love for there to be more clear info out there
FuglyDuck@lemmy.world 1 year ago
I’d love for there to be 1x1 workshops- maybe give up the research section.
I would also love it if they created a structural module- kinda like the equipment plate, where it can be placed on nodes without taking up a block, only it created a hatch/door/open-bulkhead;
all-knight-party@kbin.cafe 1 year ago
I assume whatever wizardry is going on with the auto placement of ladders and doors gets much more complicated if you were allowed to flip them, but I agree, it really sucks being pretty heavily led to make long ass ships because making them wide is not as natural or means using multiple smaller habs instead