Comment on AMD and Sony’s PS6 chipset aims to rethink the current graphics pipeline

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Geth@lemmy.dbzer0.com ⁨1⁩ ⁨day⁩ ago

Forced upscaling and blurry TAA is compensating for the fact that they can’t push graphics much further on the hardware we have. The current hardware progression has stagnated, combined with the fact that we are seeing more diminishing returns in graphics as they improve, requiring more power to deliver less of a noticeable difference.

But it doesn’t mean these games won’t look great when you disable the fakeness and run it with brute force GPU power 10 years from now.

I honestly think the current graphics we can achive are fine and where the true improvements should come from are better animation and actually good art direction.

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