Any service enforcing device-only purchases will be a service I will not use. Owning a disk and always having a game at the expense of assuming the risk of physically losing it is acceptable and owning a game on the cloud so that I have to rely on their services, but can reinstall the game if something happens on my end is acceptable, but I’m not paying for a game I won’t really own and still assuming the risk of losing it permanently if my computer borks itself.
Ohi@reddthat.com 1 year ago
AeroLemming@lemm.ee 1 year ago
pinkdrunkenelephants@sopuli.xyz 1 year ago
Can you port it to Godot?
Ohi@reddthat.com 1 year ago
Unfortunately Godot isn’t nearly ready for the type of 3D experience we’re creating. I’m keeping a close eye on it and when open source solutions are on par, I’ll absolutely make the switch. Thanks for your question!
Smokeless7048@lemmy.world 1 year ago
Game looks awsome, just wishlisted!
Ohi@reddthat.com 1 year ago
Thanks homie. Building games is hard as hell, so comments like this are truly appreciated. It’s rewarding to see the hard work paying off.
vladmech@lemmy.world 1 year ago
This looks hella cool, just added to my wishlist. I hope this whole Unity bullshit doesn’t mess your plans up too much!
Ohi@reddthat.com 1 year ago
Thank you vladmech! It shouldn’t do anything but make it a less profitable endeavor in the long run. That said, I had 2 of my team members just today question whether they wanted to continue working with the engine. So if I start losing talent over this shit, then we’ll really be in a pickle. Thankfully we’re so close to having something sellable that they’d be just as crazy as Unity recently if they bounced.🤞
BleatingZombie@lemmy.world 1 year ago
Your game looks like a lot of fun :\
Is there a way for me to pirate it and hand you(r team) the money? I really don’t want to give unity an inch
Ohi@reddthat.com 1 year ago
Thank you! We’re working hard to bring it to fruition.
You actually bring up a really interesting point. Back in the day we would have to hack the unity editor in a way that unlocks the dark mode because they had that feature behind the unity pro paywall…(I know…)
I do wonder now if someone will come up with a similar hack to bypass or manipulate the identifier used for the runtime fee. Hopefully Unity will come to their senses like they did with offering free dark mode to all users after their big IPO
phx@lemmy.ca 1 year ago
Maybe somebody will come up with a Unity-to-Godot converter that will handle most of the legwork.
histy@lemmy.world 1 year ago
treasure@feddit.de 1 year ago
Is this what you are looking for? A friend of mine sent me this screenshot, unfortunately I don’t have the source for it.