It’s not, but there are a LOT of games - particularly in the Indie or small-studio category - that don’t actually need Unity/UE level features either.
Godot is great, and in 5 years it could be Blender level of capable, but today it’s not at the level that Unity and UE are. and Op is a working professional apparently so they probably need that capability.
phx@lemmy.ca 1 year ago
echo64@lemmy.world 1 year ago
Oh sure. But also it might not be obvious what features we are talking about. Unity and ue do a lot of things that are useful for developers, that you won’t see as a player. So you might think that this game doesn’t need to be on unity/ue, but also being on unity/ue halved the development time and costs
Etienne_Dahu@jlai.lu 1 year ago
It would be a shame if OP were out of a job because he is waiting for Godot.
habanhero@lemmy.ca 1 year ago
Wow, what a long and meta meme it would be if the engine is simply created to never be ready on purpose, hence waiting for Godot.
WhiskyTangoFoxtrot@lemmy.world 1 year ago
Godot was created by its devs for internal projects and there was a sizeable gap between the time they announced that it would be open-sourced and made available to the public and the time they actually did it. Godot 4 also took a lot longer to release than anyone expected.
Godot devs are used to waiting.
FLX@lemmy.world 1 year ago
Please don’t trigger that kind of dread feeling 💀