Comment on Xbox: "Price Increases Are Never Fun For Anybody"

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EncryptKeeper@lemmy.world ⁨3⁩ ⁨days⁩ ago

Sony didn’t need that infrastructure in the first place. Things worked great before they charged simply for you to play online

What you’re both missing here is that the infrastructure existed when it was free. They always needed the infrastructure, and it always cost money. There is no “before”. They were just eating the costs as a marketing strategy to attract Xbox players who at the time had to pay for Xbox Live.

As console adoption increased, as did the cost of the infrastructure and the salaries of the many people it takes to maintain it, it just wasn’t feasible to provide those services for free when it cost so much money to maintain.

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