Raising the price of hardware twice since May and now raising the price of game pass by 50% is not something a company does if they’re interested in competing against Sony or Nintendo.
But when Sony and Nintendo are doing the same thing…?
Comment on Xbox: "Price Increases Are Never Fun For Anybody"
fuzzywombat@lemmy.world 1 day ago
Raising the price of hardware twice since May and now raising the price of game pass by 50% is not something a company does if they’re interested in competing against Sony or Nintendo. Clearly Microsoft has thrown in the towel on XBOX. Only thing left for Microsoft to do is announce cancellation of next gen console altogether and do layoffs. I don’t know when that will happen but it’s inevitable at this point.
Raising the price of hardware twice since May and now raising the price of game pass by 50% is not something a company does if they’re interested in competing against Sony or Nintendo.
But when Sony and Nintendo are doing the same thing…?
got any source for that on the nintendo side? Idc about sony.
Nintendo raised the price of the Switch 1 and most of their accessory products in the US and Canada in May for Canada and August for the US.
This was following price increases for Nintendo Switch Online in Latin American countries which started in January. Nintendo has not raised prices of the subscription globally, but in their press releases about increased costs of hardware, they state that “price adjustments may be necessary in the future” for NSO, presumably after evaluating trends when the free trial period of GameChat ends for Switch 2 early adopters in March 2026.
And I know you said you don’t care about Sony, but just to share sources, Sony has already increased the price of their hardware in Japan in August 2024; Europe, Australia, and New Zealand in March; and the US in August of this year.
This was following earlier price increases in 2022 for Canada, Japan, Europe, Australia, and Mexico.
Sony also increased the cost of PS+ in North America, Europe, and Japan back in 2023, more recently for Southeast Asia back in April, and there are rumors of another upcoming price increase to be announced for the new fiscal year.
So all of this is just to illustrate that what Microsoft is doing isn’t really anything new—it’s just the latest development in a continuing industry-wide trend.
I the US it’s mostly due to the fascist tariffs, no? Latin America has a similar issue, tho that’s because of the tax system in for example Brazil. Considering the financial situation in Argentina, hyperinflation may make price increases necessary.
Sony, on the other hand, is known to raise prices, and may have been the pioneer of raising prices for their games and consoles. That’s why I didn’t care for them.
Nintendo have also bumped their flagship game price up to 80 USD. I recall Sony doing the same (and see articles to that effect) but it looks like their games are still mostly at the 70 USD point?
Similarly, it is well worth noting that the Switch 2 announcement/deep dive videos specifically did NOT list the price or had vague reference to prices being announced regionally. This was primarily attributed to Liberation Day Tariffs but limited analyses do argue that the “base” price of the Switch 2 is higher than the Switch 1 which is consistent with increased engineering and overhead costs.
To my knowledge, Microsoft is the only platform ones who is bumping up their subscription fee cost. In large part because that seems to be all they have (in the gaming space). But all projections and leaks are that platform hardware costs are going to be significantly higher next generation (so like 2026/2027) and game prices are similarly expected to re-stabilize with “full” games being 80 USD as a baseline and all discount prices shifting accordingly.
In large part because development is getting more and more expensive and game prices mostly have stagnated for decades (until semi-recently bumping up to 70 and now 80 USD).
They tried to push w11-xbox compatibility to push all consoles aside, and I can’t say if it works and if it means stonks, but I can see the current lead not being enthusiastic about R&Ding and producing new hardware, exclusive games. OEM software is a stable bird feeder, and AI integration is their next big king, so they just fixed their position in gaming market by buying several big companies and seemingly quit plans on console market. They are too big and to diverse to fall, but I think ditching a brand equal to sweaty Halo parties of the past and all these long-going console holywars wouldn’t bring much in the perspective of years, not several quarter past today.
rozodru@piefed.social 1 day ago
yup they’ll go the route of Sega. The writing has been on the wall with the Xbox Division for awhile now that I’m honestly surprised they’re still trying to “make it work”.
Xbox was a weird one. I haven’t used one since the 360 and honestly I couldn’t even begin to tell you what the next console in the line was after the 360. was it the series x? was it the one? I dont’ know. I mean after buying like 5 360s because of red ring or whatever why would I continue that idiocy?
Laser@feddit.org 16 hours ago
Lol yeah the naming was incredibly bad. But I’m pretty sure it was 360 -> one -> series. I only owned the original one (not the One one) and a 360 which luckily was unaffected by RRoD.
I think the 360 was really good all things considered, it was a good console at the time and MS actually helped getting smaller studios their stuff into the store with summer of arcade. It also captured a lot of interest from third party studios. All in all pretty solid. Damn shame that the RRoD tainted the console so much.
Segmenting the market after into S and X was a really dumb move in my opinion. The other one was trying to turn it into an entertainment machine instead of a game console (TV, TV, TV, sports…)