I used to be inverted until controller FPSs started to be a thing. I don't think people realize how long PC FPSs were mostly a keyboard-only thing. By the time WASD+Mouse standardized, quite late into the Quake 1 era I had hundreds of hours on Tie Fighter/X-Wing and a bunch of other first person flight games.
Hell, Descent predates Quake, and I'd argue it figured out full 3D controls way before Quake did.
Now that I'm on board this train of thought, do kids these days think Doom played with full mouseview and just distorted all over the place? Is it well known for people not born at the time that Doom was mechanically closer to a twin stick shooter than an FPS or have all the source ports erased that from history?
SpaceNoodle@lemmy.world 3 days ago
Early mouse controls were godawful, and I wound up never gaming with a mouse for 3D navigation.
I knew one person who used the mouse Y-axis for forward movement in Quake. CLOMP CLOMP CLOMP on a severely beaten mousepad the whole time.