Since covid started? Lmao
Comment on ‘Escape From Tarkov’ Coming To Steam In the Coming Weeks
KoalaUnknown@lemmy.world 4 days agoThe game has had major cheating issues since Covid started. There only so much they can do when the game is build on over a decade of shit code.
Envy@fedia.io 3 days ago
ampersandrew@lemmy.world 4 days ago
Is there a modern popular shooter that doesn’t have a cheating problem? And if so, what are they doing differently?
_cryptagion@anarchist.nexus 4 days ago
there are no online games that don't have a cheating problem. but there are many online games that don't have anywhere near as bad of a cheating problem than EFT.
Kolanaki@pawb.social 4 days ago
There’s not a cheating problem in Rocket League. 🤷♂️
threeonefour@piefed.ca 4 days ago
There are several exposé videos on cheating in Rocket League. Here's one by Sunless Khan on "Jimmy" who was on trick shot team but he was actually editing the data of replay files to produce his clips.
Another one by Wayton Pilkin on account boosting, DDoSing servers to cause legit players to have their connection dropped allowing the cheater to win by forfeit, and cheaters using invisible cars.
_cryptagion@anarchist.nexus 4 days ago
A two second google search shows cheaters were showing up in ranked games less than a year ago.
BremboTheFourth@piefed.ca 4 days ago
I'm too lazy to look it up right now but there have definitely been cheaters in Rocket League. The fact that it isn't a shooter is actually made it easy to cheat in; when there's no precedent for what cheating even looks like, how do you spot it? I remember a few years ago there was a whole scandal where it turned out someone who was famous for making trickshots had some kind of bot that was able to calculate exactly how to hit the ball midair and send it into the goal.
seralth@lemmy.world 4 days ago
That just means you’re not good enough at rocket League to notice it
KoalaUnknown@lemmy.world 4 days ago
ampersandrew@lemmy.world 4 days ago
Is that not just a reflection of how popular it is and the incentives that players have to not lose and not just the desire to win? As opposed to a deathmatch or ranked game, you actually lose stuff when you lose in this game, right? Is there anything you could reasonably ask of this developer that isn’t just inevitable for this game design?
Truscape@lemmy.blahaj.zone 4 days ago
Install a singleplayer mod that allows you to progress at your own pace and know that all of your faults were not because of cheaters (SPT), but I don’t think those changes could be rectified in the PvP game.
Flamekebab@piefed.social 4 days ago
What's even the point of cheating in multiplayer?
ProdigalFrog@slrpnk.net 4 days ago
There’s a pretty massive item market for this game to use real money for in-game items, where the seller will meet you in a match and drop the gear. So there’s a big financial incentive for people from third world countries to hack so they can quickly acquire valuable items to sell on that market.
Flamekebab@piefed.social 4 days ago
I meant multiplayer games in general. People do it in games with no loot mechanics.
ampersandrew@lemmy.world 4 days ago
Winning at any cost, I think.
Flamekebab@piefed.social 4 days ago
But if one cheats then it's not a real win?