That’s perfectly acceptable justification to shut down gameservers and profit from people moving to the next version of the game. Gone are the days of private servers, especially with client and serverside mods, that kept people engaged with an older game for years. That’s not profitable.
purplerabbit@piefed.blahaj.zone 7 months ago
One doesn't need to replace the other.:)
The big problem with matchmaking is that in the long run, it kills game. When people start to move on to a new thing, the population that stays because they're attached to the game gets fucked over by matchmaking.
The less people they are, the worse it works. That's when a server browser and the ability to run community server becomes crucial. It will keep a game alive for a decade after its last update.
RememberTheApollo_@lemmy.world 7 months ago
NuXCOM_90Percent@lemmy.zip 7 months ago
How would a server browser help in that case?
Matchmaking puts people into a limited number of servers. Yeah, you get the problem of realizing that those folk have been playing Tribes 2 for over twenty years at this point but you also have people to play with. Versus twelve servers with 2 players and a bunch of bots (if the game has them) each.
I always would rather both options. But from a game health standpoint… hoppers tend to have clear advantages at most player counts.
Jeffool@lemmy.world 7 months ago
I think the general idea is that if I want to spin up a server for my friend group that’s been gaming together for 20 years, we can buy the game and do just that. That’s opposed to the money I spent on the game being useless when they decide they want to stop paying for servers.
Grimy@lemmy.world 7 months ago
There will have community servers with its own browser. They will have full xp as longg as the rules are close to the official ones.
Matchmaking wont be the only option.
Krzd@lemmy.world 7 months ago
Source?
Grimy@lemmy.world 7 months ago
From the article.
Krzd@lemmy.world 7 months ago
The community “servers” aren’t persistent though. They’ll only stay online as long as someone is online and using that instance. If that last person leaves the server shuts down - as far as we know, it still seems a like murky, but without being able to rent servers I can’t imagine them just leaving all of them online for free