Comment on Rating down at 77%
Stillhart@lemm.ee 1 year agoI feel like you’re straw manning the issues with the game. Sure some people are disappointed by the lack of depth in the setting. But there are PLENTY of other things to be not like: primarily in my book, the game should be called “Loading Screenfield” since you spend more time in loading screens than anywhere else.
There is a pretty big thread from a few days ago where people discuss the things that are underwhelming about the game. Overall, it’s not a bad game, but not great either. Considering the number of actually great games it’s competing with right now (looking at you BG3 and soon Cyberpunk Phantom Liberty), I think it looks even more meh in comparison.
I think the Steam rating seem pretty spot on.
Shurimal@kbin.social 1 year ago
Not going to argue whether there are too many load screens before I can upgrade my PC and play it. What I will say, though: Starfield is not exactly unique in having lots of load screens, and I think that limitations of Creation Engine play the main part. Travel in Elite is also a load screen after every minute or two if you need to travel to any star system more than a few jumps away. Same goes for X3, which consists of roughly 50x50 km sectors connected by warp gates (loading screens) and in early game you'll need to always go through many sectors to reach anywhere.
Depends on whether one considers these (unarguably good, especially BG3) games as competition for Starfield. I think competitors to anything should be considered in the genre of that something--eg Infant Annihilator is not competing with Purple Disco Machine, they're just so wildly different things. I'm a big space ship nerd and for me neither BG3 nor Cyberpunk is not even remotely competing for attention. The competition to Starfield could be Elite, Star Citizen, No Mans Sky, X4. Either Star Citizen or No Mans Sky are maybe the closest competitors thematically.
Elite is the main competitor for me, and has excellent space flight mechanics, plus is the only game in existence to have a 1:1 scale simulation of the Milky Way galaxy. Starfield has arcade-y space flight (more of a space shooter than space sim), but seems to have done the on-foot gameplay better than Elite--especially when it comes to on-foot exploration and the life on planets. Starfield also has ship interiors and the ability build ships from ground-up. All of of this fills the niches Elite lacks, so in a sense they're more complementary than competitive.
Stillhart@lemm.ee 1 year ago
Two things: First, that in NO way makes it better.
Second, I haven’t played X3 in a LONG time, but X4 has a similar structure of warping between systems. Thing is, there isn’t any load time when you warp. You’re not looking at a 5 second animation followed by a black loading screen for another 5 seconds just to travel from a planet to its moon. You also have to fly to those jump points, so you get to actually fly your ship. In Starfield, you just point at a blue dot and then load. Arrive in your system, get scanned, load some more. Etc.
Interesting. I don’t actually think of Starfield as a space flight game since that’s such a minor part of the game and you don’t actually fly much, you mostly load screen between areas. I think of Starfield as an RPG with some space flavor, which is why I compared it to two other RPG’s. You’re mostly quick traveling between locations and then talking/role playing. The space flight is a (sadly) minor part of the game.
In fact, I think Elite is a terrible comparison. But I get that the niche seems to be your jam so I get why you’d want to compare and contrast the two.
Shurimal@kbin.social 1 year ago
Sure, it is RPG first and foremost, space flight distant second. But it's certainly not your typical swords-and-spells fantasy world RPG. Mass Effect would be the closest, but has even less space ship stuff. In fact, I don't think there has recently been another thematically similar game.
Star Citizen and Elite are IMO thematically much closer to Starfield than BG3, especially when we consider the core game mechanics (turn based party RPG vs. realtime first-person gunplay). The former two and Starfield boil down to your character using a spaceship to travel between planets and space POI-s, dogfighting in space and gunfights on foot with exploration, salvaging/scavenging, trading, bounty hunting and other activities to fill your time with.