Damned if you do and damned if you don't. Create a handful of small, dense "gamefied" worldspaces and people will complain that the world is not big and open enough and that it's not realistic or immersive to have such small and dense "planets". Create thousands or trillions (in case of Elite:Dangerous) of procedurally generated planets with realistical amounts of POI-s, and people will complain about boring, sparse worlds with little to do on and where it takes too much time to go anywhere. Try to hit a middle ground, and people will still complain.
Same thing with spaceflight. In Elite you can fly seamlessly everywhere in a system. Only real loading screens are jumps from one system to another. People complain regularly about long travel times (average being only a few minutes), how travel is not gameplay and how "boring" it is and that instantly warping from planet to planet would be so much better. And then people complain about warping mechanics in Starfield.
The developers can never win with the internet-dwelling "gamers" with these sorts of games. There will always be a very loud minority who complains that the game is not what they imagined would be their perfect game. Bear in mind that most people who like the game are busy playing the damn game and not leaving reviews.
As for overhype, oh, there was so much of it in space sim circles. People seriously believed that Starfield will be killing Elite and Star Citizen in one fell swoop. Of course, most of these people were already discontent with Elite and Star Citizen and when Starfield obviously didn't fulfill their wishful thinking, they're now even more discontent and loud.
Me personally? I'm waiting til I can get a new GPU so I can start tinkering with spaceship builds (really love the NASA-punk aesthetic, especially the interiors), guns and suits. And Starfield seems to have perfected jetpack combat, one aspect I really like about Elite, but which is kind of limited there (can't swap jetpacks, and the combat suit has a crap jetpack even after upgrading it while the suit with the good one is not that suitable for combat). Can't wait to make my Mobile Infantry build operating from a Firefly-class ship🙃
jdf038@mander.xyz 1 year ago
Not sure why you got down voted. You hit the nail on the head. I like elite but stopped playing after “mile wide and inch thick” syndrome became clear. I never got into star citizen because even though I got a ship it always gave me problems to run.
Slightly off topic rant: people talk about “space sims” like its an actual thing you can simulate (uhhhh we haven’t invented that stuff yet sir) and it drives me crazy. I like flight sims but even when I know the real thing is more difficult and complex I know the dynamics have some relation to reality unlike a super magical warp drive thing.
WarmSoda@lemm.ee 1 year ago
Kerbal is a space sim. Engineers might be too.
jdf038@mander.xyz 1 year ago
Very good point. I meant that calling elite and star citizen sims seems silly to me