Stillhart
@Stillhart@lemm.ee
- Comment on Silly question for those comming from a iPhone. Do you miss imessage or was it not that big of a deal? 11 months ago:
FYI, there’s a recent video that also touches on the recent news about this stuff. Posting it for you since you seemed to like the last one. No affiliation with MKBHD of Nothing Phone here, just sharing something I found interesting. www.youtube.com/watch?v=ji5HwS3bhlU
- Comment on Silly question for those comming from a iPhone. Do you miss imessage or was it not that big of a deal? 11 months ago:
www.youtube.com/watch?v=BuaKzm7Kq9Q
This is how I learned about it. Afterwards, I talked to my teenage nieces who are both on Android and they confirmed that it’s definitely a thing.
- Comment on The "subscribe pending" issue with Lemmy communities has been mostly resolved now 1 year ago:
found all the pending ones, opened them, unsubscribed (clicked the yellow “subscribe pending” button) and resubscribed. After that, I refreshed the page
Thanks, this worked for me. Note, the refresh is needed because it will still say pending until you refresh.
- Comment on Any reputable Ad Blocking app on the Play Store? 1 year ago:
Okay well first, it is on the Play Store.
But I am talking about their public DNS that blocks ads like a pi hole.
- Comment on Any reputable Ad Blocking app on the Play Store? 1 year ago:
So that eliminates just setting their DNS to an ad blocking one in their Wi-Fi settings.
You can setup DNS ad blocking in the DNS settings, not the wi-fi settings, so it will follow you everywhere. I believe the setting is called “Private DNS” and it works great for me with the free AdGuard DNS. There is a setting to turn it on and off in there too.
- Comment on Now that we've had SF for a bit, what do you think? Good, flawed, bad? 1 year ago:
I guess for a few reasons. One, just because I don’t enjoy a game doesn’t make it bad. Two, because I know a lot of people put a lot of work into it, work I’d never be able to do myself, and I respect their efforts. Three, I’ve played bad games before and I don’t think this is objectively bad. Enough people in this thread have good things to say about the game to prove, in my eyes, that it’s good enough to not be called bad.
But I agree with your point overall. I don’t want to feel like I can’t criticize a game without be dismissed as a hater or whatever. And I’ve criticized this game plenty. lol
- Comment on Now that we've had SF for a bit, what do you think? Good, flawed, bad? 1 year ago:
I wouldn’t go so far as to call it bad, but I really couldn’t get into it. It feels… old already. Like if it came out 5 years ago, it would have been great. But now, it just feels tired. Old graphics, recycled mechanics I’ve played 100 times before, and all done worse than in other games… the poster child for wide but shallow.
I dunno. It’s not bad, but not very good either. I’ll check back in a year or two after they’ve crowdsourced improvements from the community.
- Comment on What do you build with your outposts? 1 year ago:
That’s a stupid thing to say. Obviously, it’'s a video game, everything is in there to have fun with.
- Comment on I have a junk tablet, wifi, and around 5 bucks to spend. I need some ad free clean radio or playlists I can stream for 12 or so hours. 1 year ago:
www.somafm.com
This has been around for some 20 years and it’s still amazing. <3
- Comment on What do you build with your outposts? 1 year ago:
Well, I enjoy them, and enjoyment is the point of me playing this game.
This is a tautology.
Regardless, I feel like you’re arguing to defend the honor of sandbox elements when I’m not attacking sandbox elements. I said they’re fun for those who enjoy them. You said you enjoy them. We are in agreement.
- Comment on What do you build with your outposts? 1 year ago:
You are describing sandbox elements, which are great for those that enjoy them, but have no point by definition.
- Comment on What do you build with your outposts? 1 year ago:
I haven’t figured out the point of outposts yet. You can use them to make money, I guess, but it’s not like money is hard to make in this game. It would be cool if they put something in the game that you could only get through outposts, like end-game crafting mats for modding or something.
But AFAIK, there’s no point to outposts… another of the many shallow mechanics in this game.
- Comment on Notes from a new starship thief 1 year ago:
Stealing ships is pretty pointless, which is a bummer because it’s good fun.
- Comment on Bethesda's Starfield is a disgrace to game development and a slap in the face to gamers 1 year ago:
How so sound like the biggest Karen of all time: say that something is a slap in the face. Bonus points if it’s video game related in any way.
- Comment on Is it just me or is Starfield kinda meh? 1 year ago:
there doesn’t seem to be a lot of narrative freedom in the quests
I’ve been playing more since I originally posted this and I’m enjoying myself more but the game still feels pretty meh. But this point above I think is the biggest sin the game commits. It’s an RPG but it doesn’t really feel like my decisions effect anything other than my companion’s view of me. I don’t think there are branching storylines or anything like that.
Hate to do it, but gonna compare to Cyberpunk again. In Cyberpunk, there are multiple ways to solve quests and multiple endings with multiple endings! BG3, of course, also has branching quests that effect the state of the world. The lack of a feeling of agency in this game feels like the biggest fault.
I can get used to the loading screens EVERYWHERE (a loading screen to enter a tiny store? really??), the weak gunplay, the watered down mechanics and wide but shallow world. But this game is an RPG first and if the RPG mechanics are bad, what is left??
- Comment on Rating down at 77% 1 year ago:
Starfield is not exactly unique in having lots of load screens
Two things: First, that in NO way makes it better.
Second, I haven’t played X3 in a LONG time, but X4 has a similar structure of warping between systems. Thing is, there isn’t any load time when you warp. You’re not looking at a 5 second animation followed by a black loading screen for another 5 seconds just to travel from a planet to its moon. You also have to fly to those jump points, so you get to actually fly your ship. In Starfield, you just point at a blue dot and then load. Arrive in your system, get scanned, load some more. Etc.
I think competitors to anything should be considered in the genre of that something
Interesting. I don’t actually think of Starfield as a space flight game since that’s such a minor part of the game and you don’t actually fly much, you mostly load screen between areas. I think of Starfield as an RPG with some space flavor, which is why I compared it to two other RPG’s. You’re mostly quick traveling between locations and then talking/role playing. The space flight is a (sadly) minor part of the game.
In fact, I think Elite is a terrible comparison. But I get that the niche seems to be your jam so I get why you’d want to compare and contrast the two.
- Comment on What's the point of cargo ships? 1 year ago:
Thanks, I hadn’t noticed these.
- Submitted 1 year ago to [deleted] | 9 comments
- Comment on Rating down at 77% 1 year ago:
I just finished another play through of Cyberpunk before jumping into Starfield and the dialogue seems SO generic in comparison. Not to mention the whole “Oh hi, here’s my space ship and robot. Bye!” was really offputting.
- Comment on Rating down at 77% 1 year ago:
I feel like you’re straw manning the issues with the game. Sure some people are disappointed by the lack of depth in the setting. But there are PLENTY of other things to be not like: primarily in my book, the game should be called “Loading Screenfield” since you spend more time in loading screens than anywhere else.
There is a pretty big thread from a few days ago where people discuss the things that are underwhelming about the game. Overall, it’s not a bad game, but not great either. Considering the number of actually great games it’s competing with right now (looking at you BG3 and soon Cyberpunk Phantom Liberty), I think it looks even more meh in comparison.
I think the Steam rating seem pretty spot on.
- Comment on Rating down at 77% 1 year ago:
My biggest complaint is still an RPG being consolified, meaning its menu’s are all shit because of controllers.
That’s weird because I’m playing on console and the menus and UI are shit with a controller too.
- Comment on Is it just me or is Starfield kinda meh? 1 year ago:
(fucking Star Citizen is a staggering grift)
You know, I kickstarted that project (not gonna call it a game at this point) back when it was first announced and I’m STILL salty about it. “Wing Commander” was my first favorite game as a kid and that whole series plus Privateer and Freelancer were huge for me. I was SO excited for another game from that guy.
The worst part about the whole thing? People are still falling for it. Like, if people learned from my mistake and the project would finally die, at least I’d feel like I accomplished some small thing with the money I wasted. But no, people are still giving that grifter money for some weird reason.
- Comment on Is it just me or is Starfield kinda meh? 1 year ago:
Personally I just wish it was more consistent.
Ha, I agree but the opposite. The cutscenes for immersion are great… the first 50 times. After that, I just want the option to SKIP IT!!!
- Comment on Is it just me or is Starfield kinda meh? 1 year ago:
X4 is amazing if you can get past some of the jank. Space combat from piloting a single scout fighter to helming a carrier at the head of a fleet. Absolutely awesome game.
Squadrons was alright and will hit your X-wing nostalgia pretty hard.
Everspace 2 is pretty good too.
- Comment on Is it just me or is Starfield kinda meh? 1 year ago:
I’m so hard gay for…
Really?? Good post up to this point… /smh
- Comment on Is it just me or is Starfield kinda meh? 1 year ago:
Yeah its a little unfair to compare anything to BG3 so bad timing there. I think when Phantom Liberty comes out and a bunch of people jump to Cyberpunk, it’s not gonna help this game much either. lol
- Comment on Is it just me or is Starfield kinda meh? 1 year ago:
Well to each their own, I guess. If you don’t like it, you don’t like it., just glad you at least got to try it with all (or most) of the updates.
- Comment on Is it just me or is Starfield kinda meh? 1 year ago:
Out of curiosity, when’s the last time you played Cyberpunk? There’s been a TON of bug fixing and QoL in the least couple years. And the 2.0 patch coming with the DLC is gonna be huge even you don’t get the DLC.
- Comment on Is it just me or is Starfield kinda meh? 1 year ago:
I spent like 60 seconds in the ship editor and then noped out. With a controller, it’s completely pointless to bother trying to figure out. That’s one aspect of the game I’m going to miss out on unless someone makes a Youtube tutorial specifically for how to do it with a controller. The stuff I’ve seen when you use a mouse it looks intuitive enough. But trying to select specific modules or hardpoints with no points? lawl
- Comment on Is it just me or is Starfield kinda meh? 1 year ago:
Wait really?? That’s gonna be helpful since I stopped picking up guns that were too heavy to be worth selling. Of course now it’s one more chore to do… between wrestling the horrible UI and the inventory management itself (already a chore even if the UI wasn’t bad), I’m not sure if this tip will be a net gain in fun levels. lol