Valve is also barely a blip in the market when it comes to this, funny enough.
Valve’s data can be more or less officially pulled and steamdb lists them as having 1 million concurrents in whatever the default window is (looks like this month). Call of Duty claims to be closer to 70 million but most conservative estimates agree they are at least in the low 10s of millions of “active players” rather than anyone who just popped in to check their dailies to see if they wanted to do them.
Personally? I think the vast majority of games (including Battlefield…) would be perfectly fine with VAC and I like VAC. But there are reasons that the studios that make more money than some small nations on their games (as opposed to their storefront, which is what VAC actually is based on) literally pay for more invasive solutions.
tomalley8342@lemmy.world 14 hours ago
Yep yep yep, the devs of the FPS game with endemic cheating so horrible the competitive scene had to introduce their own matchmaking system with kernel AC.
sp3ctr4l@lemmy.dbzer0.com 14 hours ago
So, again, Kernel level AC can, and routinely is defeated, all the time.
This is easy to verify with a simple websearch and maybe 30 minutes of time, I don’t want to directly link to where you can purchase working cheats/hacks/methods that can defeat Kernel AC, because I do not want such things to proliferate.
But you appear to be claiming the competetive scene for CS has introduced a Kernel level AC.
I cannot find this, this does not appear to be true, but I could be wrong, could you please source this claim?
I cannot find a competetive CS community or league or tournament that has… somehow rolled their own custom version of CS, overlayed with some other AC, on top of VAC.
Frankly, I don’t see how this would be possible without somehow forking CS, as … two AC systems working at the same time are nearly 100% guaranteed to fight each other, and class the actions of the other AC… as cheats and hacks.
…
All I can find is CS communities discussing the problem broadly, mixed with a lot of speculation that a recent VAC overhaul now does include Kernel AC… despite there being no actual evidence for this, beyond the collective bias and fallacious logic that if an AC becomes more effective, the only possible explanation is that it must be because of Kernel access.
What Valve actually did, was hook up AI to greatly enhance its serverside cheat detection capabilities and accuracy… one of the rare actually good use cases of AI as it relates to cybersec.
It seems to have improved their, again, server side heuristic detection abilities… without needing Kernel level access.
…
So yeah, please source your claim.
tomalley8342@lemmy.world 14 hours ago
www.faceit.com/en
sp3ctr4l@lemmy.dbzer0.com 14 hours ago
Ah, ok, thanks for providing the source, I genuinely appreciate that.
So, now, I’ll break my safety rule, to prove a point.
If any mods are reading this, I totally understand if you remove these links
www.faceit-cheats.com techbullion.com/cs2-faceit-cheats-the-hidden-thre…
So yep, again, Kernel level AC, routinely defeated, all the time, with such regularity that it is a viable business model.
Almost like Kernel AC doesn’t do what people seem to think it does, it isn’t a panacea, and the tradeoff is that you lose all your computer security… for nothing, really.