i would like to see social spy craft stuff too. Dynamic dialog, interrogation, casino games, seducing NPcs etc
Comment on James Bond Game From Hitman Dev Has a New Title, 007 First Light, Official Reveal This Week
Squizzy@lemmy.world 4 days agoGadgets man, I am picturing zipwire scene, paragliding, hopefully non quick time event action. The gadgets in Hitman were great for their role but there is a fantastical element to be pushed for 007
acosmichippo@lemmy.world 3 days ago
UKFilmNerd@feddit.uk 4 days ago
I had Nightfire, I think it was called, for my GameCube. My favourite level was driving the Aston Martin Vanquish through the small towns in the Alps.
sp3ctr4l@lemmy.dbzer0.com 4 days ago
Night firr was ludicrous.
As a kid, my neighbors and I would give everyone the Q claw, which is functionally a near infinite range, attaches to almost any surface, grapple hook.
If you hold the button, you can remain suspended/attached… basically where ever.
So, we would go with … i forget the name, but some twiglight setting, older european town style map…
… and we would just all be zipping around like goddamn spiderman, because you can move so much faster with the q claw than by running…
… that, or camping in some absurd nook of the map, sniping people from a location that takes 45 seconds of insane platforming to get to.
Nightfire had a goofy as fuck main story mode, but the multiplayer was underrated, may even count as ‘hidden gem’ status, imo.
ampersandrew@lemmy.world 3 days ago
Close! That was Agent Under Fire, not Nightfire. It’s one of my favorite multiplayer shooters, specifically with nonsense like the Q Claw, Q Jet, and moon gravity turned on. Nightfire really pared back on the stuff that made Agent Under Fire ridiculous, and it was good for different reasons.
sp3ctr4l@lemmy.dbzer0.com 3 days ago
Ah crap, got my GC 007’s mixed up!
I am glad Im not the only one that enjoyed the absolute lunacy enabled by some of AoF’s gamemodes, lol.