Comment on Doom the dark ages...
Paradox@lemdro.id 2 days ago
Tbh it’s more like quake 1 than Doom
Which isn’t a bad thing, but I think everyone would have been perfectly happy with just Doom: Eternal 2
Comment on Doom the dark ages...
Paradox@lemdro.id 2 days ago
Tbh it’s more like quake 1 than Doom
Which isn’t a bad thing, but I think everyone would have been perfectly happy with just Doom: Eternal 2
redhorsejacket@lemmy.world 2 days ago
Idk about that, I heard a fair number of folks who were less enthused with Eternal vs 2016. The general sentiment among those folks was that Eternal skewed too far into “combat puzzle” territory, where encounters felt like they had prescribed “solutions” that you needed to perform to succeed reliably. This iteration being less about resource management and high speed encounter flow seems to be a reaction to those critiques.
ICastFist@programming.dev 1 hour ago
Doom 2016 wasn’t exactly generous with ammo limits, but Eternal was a chore. Here’s 20 enemies, 6 of them are cacodemons that will only die if you lob a shotgun grenade at their mouth. You have 12 shotgun and 50 plasma bullets, the latter enough to kill 1 caco.
LandedGentry@lemmy.zip 2 days ago
2016 >>>> Eternal for me
Regrettable_incident@lemmy.world 2 days ago
Nailed it, that was exactly my problem with Eternal.