redhorsejacket
@redhorsejacket@lemmy.world
- Comment on Anyone remember Heroes of Might & Magic 3? A remake is coming 5 days ago:
No, you’re fine, I totally understand the mistake. I AM a pretty big HoMM fan and I was unaware that they had licensed out the IP as well, so I can’t blame you for not knowing.
- Comment on Anyone remember Heroes of Might & Magic 3? A remake is coming 5 days ago:
I agree that there is something bland about the aesthetics of the game. From a distance (or in a thumbnail), it looks very good and faithful to the art style of the original games, just with some extra bells and whistles. However, upon closer examination there is something about the design language which feels like I’m looking at a mobile game ad. It could be that I associate HoMM with a hyper specific micro genre of fantasy art. My views are very HoMM 2 coded, and that game feels its art was ripped from the book jackets of Del Rey and Tor published paperbacks circa 1987. I love the look, especially the hero portraits.
So, this new look doesn’t really do anything for me. I’m not knowledgeable enough to suggest that AI was used to design some of these assets, but that’s the impression the art gives me, which I’m sure was not their intent.
- Comment on Anyone remember Heroes of Might & Magic 3? A remake is coming 5 days ago:
But, it’s not? Unless you’re aware of something I’m not, this game is published by Hooded Horse, and developed by Team Unfrozen.
- Comment on 'The Thing: The Game: The Remaster' - Civvie11 1 week ago:
If you have affinity for survival horror and adventure game (or 90s goth aesthetic)I recommend adding Grim Beard to your rotation.
- Comment on whatever happened to in-store coffee grinders? 2 weeks ago:
I don’t shop at Trader Joe’s because it’s outside of my budget, but I have friends that do. I’ll be sure to ask them. Their niche as what I guess I’d call a “boutique grocery store” would seemingly allow for coffee grinders in-shop, if for no other reason than I think it appeals to what I’d imagine their key demographic is.
- Comment on whatever happened to in-store coffee grinders? 2 weeks ago:
Oh wow! That’s even more expensive a selection than I remember. Is this a chain, or a local store?
- Comment on whatever happened to in-store coffee grinders? 2 weeks ago:
This is snarky, so I’m preempting this by saying this is in the spirit of a gentle tease, and not an attack on your person: The presumption that I’ve somehow simply missed the aisle which contains bulk whole bean coffee and it’s attendant grinders for the past 20 years is wild. Is this a platform 9 3/4 situation? Or must you close your eyes, spin counterclockwise 3 times, and say Arabica Kadabra?
In seriousness though, color me jealous. I’d love to have access to what you’re describing, especially the fresh nut butter.
- Comment on whatever happened to in-store coffee grinders? 2 weeks ago:
Do you mind sharing your general location? Within the Midwestern US, they all seem to have gone the way of the dodo.
- Submitted 2 weeks ago to nostupidquestions@lemmy.world | 70 comments
- Comment on Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine' 4 weeks ago:
more info than you could ever want about Pitchford’s porn habits
In short, there was a legal dispute between Pitchford and a former counsel for Gearbox. As part of a pattern of suit-countersuit, the former employee alleged that Pitchford had left a USB stick at a local restaurant which contained proprietary company info as well as underage pornography. Pitchford confirmed that all of the above, with the notable exception of the “underage” part. Given nothing came of it, and he was remarkably candid about what type of porn was actually on the USB, I’m inclined to believe him.
- Comment on How come butthole scratches doesn't get infected with poop bacteria ? 5 weeks ago:
This sounds like something George Clooney’s character in O Brother Where Art Thou might say.
Personally, a proverbial pile of proctologists pass as performers called “The Soggy Boggy Boys” perfectly.
- Comment on All in a day's work 5 weeks ago:
We cannot get out. They have taken the bridge and second field. Johnny & Kris & Waylon fell there bravely while the rest retreated. Willie’s party went 5 days ago, but has not returned. The watcher in the water took George. We cannot get out. The air hums. Fiddles, fiddles in the deep. We cannot get out. Where did they come from? Where did they go? Where did they come from, Cotton Eye Joe??
I know it’s more agrarian eurodance, but “country metal” is a hard thing to find reference for…
- Comment on Paradox issues Bloodlines 2 refunds after backlash over paywalled clans 5 weeks ago:
I’m reminded of the narrator’s distillation of his career from Fight Club. Paraphrasing, but the gist is “I’m here to apply the formula. A is the number of cars on the road. B is probably rate of failure. C is the cost of an out of court settlement. A times B times C equals X. If X is greater than the cost of a recall, we issue one and no one gets hurt. If X is less, we don’t recall.”
In this case, whoever counts Paradox’s beans determined the cost of issuing refunds was going to be less than the cost of staying the course (from a PR perspective, if nothing else).
- Comment on Four wheels good, two wheels bad: why are there no exciting cycling games? 1 month ago:
There’s the kernel of a pretty good 3 minute YouTube skit in here.
- Comment on Infinite Backlog | A Video Game Collection Tracker 1 month ago:
I mean, I guess I just don’t view entertainment options as a finite resource. Amusements abound. Games, movies, shows, books, lectures, theater, articles, podcasts, music, sports, etc. The means to dispense with my free time far far far exceed the amount of free time I have to fritter away. So, while you may view backlog management as unhealthy min/maxing, I would counter that your preoccupation with “running out” of entertainment is, at least, equally as unhealthy a min/max mindset.
Also, I can’t speak for others, but your clothing analogy made me think of this: when I talk about not wanting to purchase a game because of my backlog, usually I don’t mean “aw man, I’d really like to get Baldur’s Gate 3, but I haven’t finished my Madden dynasty yet”. Rather, it would be closer to, “I’d really like to get Baldur’s Gate 3, but I bought both of the Owlcat Pathfinder RPGs last sale and I haven’t even booted those up yet”. So, it’s less about deciding whether or not to buy a shirt based on how many pairs of jeans you own, and more about deciding whether you need the latest, most fashionable cut of Levis when you’ve got 3 pairs of Costco jeans at home still.
Ultimately, it’s neither right nor wrong of you to hoard digital games. It’s your money, you do with it what you will. It just seems like a wildly hot take to come into that conversation swinging around accusatory statements like “that’s an unhealthy min-max mindset”.
- Comment on Infinite Backlog | A Video Game Collection Tracker 1 month ago:
That’s not really what’s implied in that statement. A better comparison, using your streaming service analogy, would be that you subscribed to Apple TV because you heard Severance was really good. However, one thing led to another, and now it’s months later, and you still haven’t watched Severance. So, instead of starting a new series (say, Ted Lasso) you queue up Severance instead.
It’s still not a great analogy, because the streaming service implies a real, ongoing cost to maintaining access to the service, which is not the case with most people’s game libraries. That being said, with Gamepass and GeForce Now etc, it’s not necessarily out of the question.
The purpose isn’t to “deplete entertainment options”, it’s to utilize the options you already have financial investment in before sinking more money into more options simply for their novelty.
The “point of the product” isn’t to provide theoretical novel entertainment value by sitting, unplayed, on my digital shelves. Bold take here, but I’d suggest the point of a video game is to be played.
- Comment on When you realize your laptop hasn't been plugged in for the last 4 hours you've been working... 1 month ago:
They get eaten by velociraptors.
In context, this makes sense.
- Comment on Next ‘BioShock’ Game Changes Leaders After Development Turmoil 2 months ago:
Idk, I suppose you can argue that the binary morality system of the first BioShock was integral to the franchise identity, considering the time it came out and all, but I don’t hate that Infinite has one definitive ending to the story it wanted to tell. In fact, given the game’s emphasis on tropes and meta commentary, I’d imagine that setting a story in a universe with infinite possibilities and then removing the “choice” from the player to influence the ending was done deliberately. However, it’s been a decade since I played it, so I could certainly be misremembering some details.
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 months ago:
I’m a homm2 guy myself ( shout out fheroes2 engine ), but I can’t sympathize with you on that front. Much like some folks’ relationship with Civ, I’m constantly in a “one more turn” loop when I play, to the point that I won’t boot it up if it’s after a certain time haha
- Comment on Warhammer 40k: Rogue Trader dev Owlcat comes out swinging in support of Stop Killing Games: 'Every player deserves lasting access to what they’ve paid for' 2 months ago:
They have made one Warhammer game, Rogue Trader. It is a party based, turn based, RPG based upon a tabletop RPG ruleset. It’s quite good, though I admit that I play it on story mode difficulty cause I can’t be bothered to learn another RPG system right now, and idgaf about build crafting. With that being said, it’s a positively ENORMOUS game, with extraordinary amounts of optional content to interact with. If you go on expecting Space Marine 2, or Dawn of War, you’re likely going to be very upset. However, if you are prepared for something which apes the old Infinity Engine games of the 90s, or games inspired by the same, such as Pillars of Eternity, you’ll likely enjoy yourself.
- Comment on Resident Evil fans, meet your Victorian cousin 3 months ago:
Well, now I can only think of being Sherlock Holmes battling bioweapons, and I fear you’ve set me up for disappointment!
- Comment on 'No gay, no pay': The RuneScape community is absolutely mauling Jagex's new CEO over his decision to cancel new Pride Month events 3 months ago:
Dis u?
I’m not comfortable with companies using any kind of marketing tactics.
Now, I felt like I was fairly gentle in pointing out the absurd nature of that statement. I even readily acknowledged what I assumed to be your intent, i.e. there are absolutely marketing tactics which go beyond the pale. But, as I, and others, have pointed out, you’re the one operating on your own personal definition of marketing here, which is in contradiction to what that concept actually is. Any intro to business class will tell you that marketing is, essentially, ANYTHING an entity does to inform people of its services. It’s an enormous umbrella, which includes tactics both odious and innocuous. It is as readily applicable to the gal who posts on Facebook that she’ll do your hair for $20 as it is Facebook selling that information to a third party so she can be served targeted salon equipment advertisements.
All I’m saying is, if you say “all marketing is bad”, you need to be prepared for people to call you out on the hyperbole of that statement. Therefore, you might consider arguing the point you actually intend to make (which is good and I agree with you about!), instead of leading with a statement which you don’t actually believe.
Calling you Chicken Little was facetious, but meant to be a gentle dig at the hyperbole. Still, I shouldn’t have said it, and I apologize.
- Comment on 'No gay, no pay': The RuneScape community is absolutely mauling Jagex's new CEO over his decision to cancel new Pride Month events 3 months ago:
Take it easy there, Chicken Little. “I’m uncomfortable with any kind of marketing” is so hyperbolic, it’s almost parody. Putting the name of your business above the door? Thats marketing. Creating a website where customers can find and engage your services? That’s marketing. A minority-owned business proudly owning that status? That’s marketing. A friend telling you about the great meal they had the other day from a local restaurant? Believe it or not, that’s marketing.
Marketing is not evil in and of itself. Unless humanity returns to a tribal social structure where you can count the number of non-related acquaintances you know on your fingers, it is a necessary component of operating a business. Of course, you’re 100% right that there have been dubious applications of the principle, but again, you’re throwing the baby out with the bath water, and it hampers the salient point that you’re trying to make.
- Comment on [deleted] 4 months ago:
Sometimes, the humor is found in how unsubtle the methodology is. A carpet bombing approach, one might say.
- Comment on Warhammer 40,000: Dark Heresy - Announcement Trailer 4 months ago:
And it’s pretty good! I had fun with the time I put into it, though it did feel a little bloated in the same way their Pathfinder RPG did. I think it’s a consequence of their Kickstarter success for these games, which just kept talking on more stretch goals.
The good news is there is a LOT of game present for those that enjoy it.
- Comment on Doom the dark ages... 4 months ago:
Idk about that, I heard a fair number of folks who were less enthused with Eternal vs 2016. The general sentiment among those folks was that Eternal skewed too far into “combat puzzle” territory, where encounters felt like they had prescribed “solutions” that you needed to perform to succeed reliably. This iteration being less about resource management and high speed encounter flow seems to be a reaction to those critiques.
- Comment on Bethesda Gifts Everybody in the Skyblivion Team a Copy of Oblivion Remastered 5 months ago:
Okay? Again, who are you serving by choosing this specific forum to shout that messaging? I know you aren’t OP, so consider that the royal “you”.
It’s just tiresome is all, and I’m on the “boo, capitalism” side of things. It’s like the folks who turn every thread tangentially related to Microsoft into a Linux advertisement. Or the involuntary ejaculation of a vegetarian when the subject of diet comes up. Like, yes, these folks are probably correct about the things they are saying; you’re never going to be wrong to consider the angle being worked by a corp. However, it’s infantilizing to suggest that people are unaware that a corporation wants their money. That’s a given, and without additional commentary, it’s a positively useless statement that only serves to make people tune out the messaging, even in contexts where it IS desirable to bring it up (such as when a company is doing shady shit in pursuit of your money). Releasing a mediocre graphical remaster of a title that people have nostalgia for hardly qualifies as “shady shit” in my book. Lazy, sure, but not shady.
- Comment on BAFTA Crowns Shenmue "The Most Influential Video Game Of All Time" In Surprise Result | Time Extension 6 months ago:
It all depends on how you’re defining “influence”. As an example, let’s look at the first Resident Evil game and it’s predecessor, Sweet Home. More people have played or heard of Resident Evil than a movie tie-in game that was never officially released outside Japan. However, a huge amount of RE’s DNA (indeed, things that fans will say are necessary to capturing the feel of early RE games) stem from Sweet Home. Hell, RE was initially conceived of as a remake of Sweet Home, until they realized they didn’t have the rights. Below is an incomplete list of features from Sweet Home that were incorporated into the first RE.
- inventory management puzzles
- exploring an intricate, cohesive location inhabited by monsters.
- narrative communicated through found notes and cutscenes
- deliberately clunky combat to emphasize player vulnerability
- protagonist characters each have a thing they can do that others can’t (presaging Jill’s lockpick and Chris’s lighter)
- door loading transitions
So, which is the more influential game? The one that popularized all of these concepts, or the one that originated the concepts? I think a case can be made for both, but I lean towards the originator.
- Comment on The Sims Competitor inZOI Sells 1 Million in a Week, Krafton Declares It a ‘Long-Term Franchise IP’ 6 months ago:
Higher fidelity for sure, as one would expect when comparing games released 10 years apart, but idk if it’s “better” per se. Of course this is totally subjective, but I feel like there’s no style to inZoi, unless we define “generic AI output” as a style.
- Comment on Killing Floor 3 Delayed (With no new release date) 7 months ago:
Just came from another thread detailing them walking back the skin=class change. Glad to that’s being fixed, as that’s definitely the most egregious issue, but I’m very disappointed to hear the gunplay is less impactful. That was KF2’s biggest strength imo, esp as a Commando main when I played it frequently. Popping domes in slo Mo was art.