redhorsejacket
@redhorsejacket@lemmy.world
- Comment on For those of you who enjoy open-world games, how big of a world is too big? 3 days ago:
Are you insane, or have you achieved CHIM?
Not that there’s an appreciable difference…looking at you, Michael Kirkbride.
- Comment on What's your favorite case of a game making fun of you? 5 days ago:
Try these cool moves, like, playing the game!
- Comment on [UnReal World] has been in continual development for 33 years, and its creator doesn't think he'll ever stop updating it: 'When I accomplish one feature, I always have two more waiting' 5 days ago:
…God I miss forum-based let’s plays. I was never a SA member (Something Awful, not Sturmabteilung, though there’s probably some degree of overlap there), but I did browse the lparchive website once upon a time. Some folks put so much effort into their presentation, I want sure where the game ended and the LP narrative began.
There was one in particular that was an LP of the Blade Runner adventure game. That’s a game I had watched my dad play on our family Compaq back in the day, so I thought I knew what I was getting into, but the combination of the game having secret narrative branches (that change based on a random seed when you start a new game, I think) and the posts being written in a first person, hard-boiled noir style, made me think that we had played different games.
- Comment on "The King" (Tainted Grail: The Fall of Avalon) 1 week ago:
For sure! You’ve convinced me to give it another look after unfairly writing it off. It sounds much more interesting than I originally anticipated.
- Comment on "The King" (Tainted Grail: The Fall of Avalon) 1 week ago:
Could be that I’m a product of a country which produced Kevin Costner as Robin Hood, and therefore don’t have the best grip on the culture cross the pond, but I feel like suggesting “Arthurian”=“Irish” might get you in trouble in certain pubs.
- Comment on "The King" (Tainted Grail: The Fall of Avalon) 1 week ago:
Interesting. I remember taking a look at the previous game from a couple of years ago because, in spite of myself, edgelord dark fantasy is still appealing to me if it’s done knowingly (which is different, I’ll hasten to add, from not taking it seriously). However, one glance at the screenshots told me it was a deck-building game and I immediately disregarded it. It’s just not a mechanic or loop that I enjoy.
However, given that this appears to be to Skyrim what, say, The Outer Worlds is to Starfield (narrative tone notwithstanding), my interest is piqued.
Are you enjoying the game?
- Comment on 'Points, clicks, and misery' - Civvie11 plays I Have No Mouth And I Must Scream 1 week ago:
Love me some Goth Gamer Nation, but the other creator is unknown to me. Always happy to find another creator though, thanks for the recommendation.
- Comment on Krafton is now an 'AI-first company,' will spend $70 million on a GPU cluster to 'serve as the foundation for accelerating the implementation of agentic AI' 2 weeks ago:
I mean, that’s the goal of all of these AI companies. If you peruse any marketing material for Google, Microsoft, ChatGPT, Grok, etc. they almost all mention the “agentic capabilities” of their flavor of spyware.
Personally, an AI model which is capable of doing tasks like this would actually interest me. However, no organization (for profit or otherwise) is trustworthy enough to have access to all of the data on me that it would take to make an agentic AI actually useful, so, for me, it would have to be something I run locally. However, rather than invest all of the time, effort, and money into learning how to make that happen, I think I’ll just call the damn dealership and schedule an appointment. I may suffer from terminally online brain rot, but I’m not so paralyzed by human interaction I can’t make the occasional phone call.
- Comment on Krafton is now an 'AI-first company,' will spend $70 million on a GPU cluster to 'serve as the foundation for accelerating the implementation of agentic AI' 2 weeks ago:
AgenTic, not Agenic. As in, an AI that acts as your agent. Meaning, the goal would be to have an AI model that you could direct to perform certain tasks in the background while you focus on other things.
For example, youre in the middle of doing something or another when you remember that your oil change is due. You pull up KraftonAI and tell it to “book me a service appointment for my vehicle at the dealership this weekend”. The AI proceeds to work on that task in the background, only prompting you for input if it meets a road block it doesn’t understand.
- Comment on Discuss 3 weeks ago:
Yeah, but you execute drone strikes in 3rd world countries all the time, CIA_chatbot, how can we tell when you’re doing it out of genuine anger?
- Comment on Anyone remember Heroes of Might & Magic 3? A remake is coming 4 weeks ago:
No, you’re fine, I totally understand the mistake. I AM a pretty big HoMM fan and I was unaware that they had licensed out the IP as well, so I can’t blame you for not knowing.
- Comment on Anyone remember Heroes of Might & Magic 3? A remake is coming 4 weeks ago:
I agree that there is something bland about the aesthetics of the game. From a distance (or in a thumbnail), it looks very good and faithful to the art style of the original games, just with some extra bells and whistles. However, upon closer examination there is something about the design language which feels like I’m looking at a mobile game ad. It could be that I associate HoMM with a hyper specific micro genre of fantasy art. My views are very HoMM 2 coded, and that game feels its art was ripped from the book jackets of Del Rey and Tor published paperbacks circa 1987. I love the look, especially the hero portraits.
So, this new look doesn’t really do anything for me. I’m not knowledgeable enough to suggest that AI was used to design some of these assets, but that’s the impression the art gives me, which I’m sure was not their intent.
- Comment on Anyone remember Heroes of Might & Magic 3? A remake is coming 4 weeks ago:
But, it’s not? Unless you’re aware of something I’m not, this game is published by Hooded Horse, and developed by Team Unfrozen.
- Comment on 'The Thing: The Game: The Remaster' - Civvie11 4 weeks ago:
If you have affinity for survival horror and adventure game (or 90s goth aesthetic)I recommend adding Grim Beard to your rotation.
- Comment on whatever happened to in-store coffee grinders? 5 weeks ago:
I don’t shop at Trader Joe’s because it’s outside of my budget, but I have friends that do. I’ll be sure to ask them. Their niche as what I guess I’d call a “boutique grocery store” would seemingly allow for coffee grinders in-shop, if for no other reason than I think it appeals to what I’d imagine their key demographic is.
- Comment on whatever happened to in-store coffee grinders? 5 weeks ago:
Oh wow! That’s even more expensive a selection than I remember. Is this a chain, or a local store?
- Comment on whatever happened to in-store coffee grinders? 5 weeks ago:
This is snarky, so I’m preempting this by saying this is in the spirit of a gentle tease, and not an attack on your person: The presumption that I’ve somehow simply missed the aisle which contains bulk whole bean coffee and it’s attendant grinders for the past 20 years is wild. Is this a platform 9 3/4 situation? Or must you close your eyes, spin counterclockwise 3 times, and say Arabica Kadabra?
In seriousness though, color me jealous. I’d love to have access to what you’re describing, especially the fresh nut butter.
- Comment on whatever happened to in-store coffee grinders? 5 weeks ago:
Do you mind sharing your general location? Within the Midwestern US, they all seem to have gone the way of the dodo.
- Submitted 5 weeks ago to nostupidquestions@lemmy.world | 70 comments
- Comment on Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine' 1 month ago:
more info than you could ever want about Pitchford’s porn habits
In short, there was a legal dispute between Pitchford and a former counsel for Gearbox. As part of a pattern of suit-countersuit, the former employee alleged that Pitchford had left a USB stick at a local restaurant which contained proprietary company info as well as underage pornography. Pitchford confirmed that all of the above, with the notable exception of the “underage” part. Given nothing came of it, and he was remarkably candid about what type of porn was actually on the USB, I’m inclined to believe him.
- Comment on How come butthole scratches doesn't get infected with poop bacteria ? 1 month ago:
This sounds like something George Clooney’s character in O Brother Where Art Thou might say.
Personally, a proverbial pile of proctologists pass as performers called “The Soggy Boggy Boys” perfectly.
- Comment on All in a day's work 1 month ago:
We cannot get out. They have taken the bridge and second field. Johnny & Kris & Waylon fell there bravely while the rest retreated. Willie’s party went 5 days ago, but has not returned. The watcher in the water took George. We cannot get out. The air hums. Fiddles, fiddles in the deep. We cannot get out. Where did they come from? Where did they go? Where did they come from, Cotton Eye Joe??
I know it’s more agrarian eurodance, but “country metal” is a hard thing to find reference for…
- Comment on Paradox issues Bloodlines 2 refunds after backlash over paywalled clans 2 months ago:
I’m reminded of the narrator’s distillation of his career from Fight Club. Paraphrasing, but the gist is “I’m here to apply the formula. A is the number of cars on the road. B is probably rate of failure. C is the cost of an out of court settlement. A times B times C equals X. If X is greater than the cost of a recall, we issue one and no one gets hurt. If X is less, we don’t recall.”
In this case, whoever counts Paradox’s beans determined the cost of issuing refunds was going to be less than the cost of staying the course (from a PR perspective, if nothing else).
- Comment on Four wheels good, two wheels bad: why are there no exciting cycling games? 2 months ago:
There’s the kernel of a pretty good 3 minute YouTube skit in here.
- Comment on Infinite Backlog | A Video Game Collection Tracker 2 months ago:
I mean, I guess I just don’t view entertainment options as a finite resource. Amusements abound. Games, movies, shows, books, lectures, theater, articles, podcasts, music, sports, etc. The means to dispense with my free time far far far exceed the amount of free time I have to fritter away. So, while you may view backlog management as unhealthy min/maxing, I would counter that your preoccupation with “running out” of entertainment is, at least, equally as unhealthy a min/max mindset.
Also, I can’t speak for others, but your clothing analogy made me think of this: when I talk about not wanting to purchase a game because of my backlog, usually I don’t mean “aw man, I’d really like to get Baldur’s Gate 3, but I haven’t finished my Madden dynasty yet”. Rather, it would be closer to, “I’d really like to get Baldur’s Gate 3, but I bought both of the Owlcat Pathfinder RPGs last sale and I haven’t even booted those up yet”. So, it’s less about deciding whether or not to buy a shirt based on how many pairs of jeans you own, and more about deciding whether you need the latest, most fashionable cut of Levis when you’ve got 3 pairs of Costco jeans at home still.
Ultimately, it’s neither right nor wrong of you to hoard digital games. It’s your money, you do with it what you will. It just seems like a wildly hot take to come into that conversation swinging around accusatory statements like “that’s an unhealthy min-max mindset”.
- Comment on Infinite Backlog | A Video Game Collection Tracker 2 months ago:
That’s not really what’s implied in that statement. A better comparison, using your streaming service analogy, would be that you subscribed to Apple TV because you heard Severance was really good. However, one thing led to another, and now it’s months later, and you still haven’t watched Severance. So, instead of starting a new series (say, Ted Lasso) you queue up Severance instead.
It’s still not a great analogy, because the streaming service implies a real, ongoing cost to maintaining access to the service, which is not the case with most people’s game libraries. That being said, with Gamepass and GeForce Now etc, it’s not necessarily out of the question.
The purpose isn’t to “deplete entertainment options”, it’s to utilize the options you already have financial investment in before sinking more money into more options simply for their novelty.
The “point of the product” isn’t to provide theoretical novel entertainment value by sitting, unplayed, on my digital shelves. Bold take here, but I’d suggest the point of a video game is to be played.
- Comment on When you realize your laptop hasn't been plugged in for the last 4 hours you've been working... 2 months ago:
They get eaten by velociraptors.
In context, this makes sense.
- Comment on Next ‘BioShock’ Game Changes Leaders After Development Turmoil 2 months ago:
Idk, I suppose you can argue that the binary morality system of the first BioShock was integral to the franchise identity, considering the time it came out and all, but I don’t hate that Infinite has one definitive ending to the story it wanted to tell. In fact, given the game’s emphasis on tropes and meta commentary, I’d imagine that setting a story in a universe with infinite possibilities and then removing the “choice” from the player to influence the ending was done deliberately. However, it’s been a decade since I played it, so I could certainly be misremembering some details.
- Comment on Weekly Recommendations Thread: What are you playing this week? 3 months ago:
I’m a homm2 guy myself ( shout out fheroes2 engine ), but I can’t sympathize with you on that front. Much like some folks’ relationship with Civ, I’m constantly in a “one more turn” loop when I play, to the point that I won’t boot it up if it’s after a certain time haha
- Comment on Warhammer 40k: Rogue Trader dev Owlcat comes out swinging in support of Stop Killing Games: 'Every player deserves lasting access to what they’ve paid for' 3 months ago:
They have made one Warhammer game, Rogue Trader. It is a party based, turn based, RPG based upon a tabletop RPG ruleset. It’s quite good, though I admit that I play it on story mode difficulty cause I can’t be bothered to learn another RPG system right now, and idgaf about build crafting. With that being said, it’s a positively ENORMOUS game, with extraordinary amounts of optional content to interact with. If you go on expecting Space Marine 2, or Dawn of War, you’re likely going to be very upset. However, if you are prepared for something which apes the old Infinity Engine games of the 90s, or games inspired by the same, such as Pillars of Eternity, you’ll likely enjoy yourself.