Comment on Report: Apple CEO “cares about nothing else” Than Building Breakout AR Glasses Before Meta

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Tarquinn2049@lemmy.world ⁨10⁩ ⁨hours⁩ ago

Quest 3 was the first VR headset to make virtual screens worth it. The clarity of pancake lenses cannot be overstated. The Quest pro technically had them too, but it wasn’t quite good enough in some of the other aspects.

A Quest 3 with Virtual Desktop has replaced my TV and monitor because it was an upgrade to both. Even if all I did was placed those screens statically exactly where they used to be in real life. But of course, they can be anywhere, any size. The screens are 4k 120hz, good enough for pretty much anything. Once you get to about 80 degrees field of view, every pixel of a 4k 60hz signal can be temporally represented. Your head micromoves enough that you aren’t missing any detail between each frame of the reference taking up two of the headsets frames. And when playing a game in actual 120 fps, you won’t notice that you aren’t seeing every single pixel directly physically represented every single frame, it looks good. Worth doing. 4k still looks much nicer than 1440p, which can be fully properly represented at that size.

Using anything other than Virtual Desktop, there is no need to set a monitor any higher than 1080p since they can’t even draw that well enough to be properly represented. Virtual desktop is the only one that uses timewarp layers. If you were around for Carmack, you’ll know that was always his first advice to every piece of VR software he reviewed, “please use timewarp layers for anything you want to look clear face-on” it’s a huge difference.

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