The game engine supports an arbitrary FOV. You can set it to whatever you want with an ini file. The problem is it's not exposed in the settings menu.
This has nothing to do with the engine. It's a UI problem that Bethesda has never cared about unfortunately.
Virkkunen@kbin.social 1 year ago
This is a terrible argument. There are many decade old engines that have been iterated upon along the years to suit the developer's need, Creation Engine is not special in this mean. People just want to find a low hanging fruit to criticize and blame without actual knowledge.
BruceTwarzen@kbin.social 1 year ago
Okay in that case they should switch to an engine that doen't make their game look and play like it's 15 years old.
Virkkunen@kbin.social 1 year ago
If you actually played the game you'd see it doesn't look nor play like a 15 year old game, but I guess you just want to shit talk the game because it's fun.
Burnt@lemmy.one 1 year ago
You must have the world’s thickest pair of rose-tinted glasses if you think Starfield looks only as good as a game like GTA4.
Jumi@lemmy.world 1 year ago
I’m getting old…
Psythik@lemm.ee 1 year ago
Bro there’s still no windows, in a game released in 20-fucking-23. I appreciate the argument but you’re comparing Lamborghinis and Ferraris to a rusty old VW Bus.
Virkkunen@kbin.social 1 year ago
So what? The game is bad and it's a failure because there's no interior windows you can see out of, that's the argument?
Psythik@lemm.ee 1 year ago
OMG seriously? Obviously there’s more to it than that. I was hoping that you would read between the lines.
*inhales*
You can’t take off/land your ship. You can’t climb ladders. There’s no ground vehicles. NPCs do random, immersion-breaking actions like facing the the wrong direction and hiding for no reason in the middle of a normal conversation. Quests can break if you do them I a way the game doesn’t expect. Your character feels like it’s hovering over the ground instead of walking. As well as the usual Bethesda jank that all of their games have.
I know it sounds like nitpicking but if you’ve played as many of their games as I’d have you’d understand. The game looks shiny as hell but it still plays and feels like something from 1997.