The input emulation system in Steam is also heavily affected by accessibility needs. A part of the system that isn’t really seen or talked about is how it is used for many non-standard input devices made for people with physical disabilities.
Newell is also currently researching BCIs, with making devices for disabled people the biggest thing those are being used for currently.
Chronographs@lemmy.zip 1 week ago
Microsoft/Xbox has been pretty good on the hardware side with their Xbox Adaptive Controller
Paradox@lemdro.id 1 week ago
My only beef with Microsoft and Xbox is that they’re not willing to open up these systems to any sort of macros or even complex rebinding.
Essence_of_Meh@lemmy.world 1 week ago
Right, forgot about that since I focused purely on software side of things. Good reminder!