As far as hardware gimmicks go, I agree that the WiiU’s gamepad could’ve done so much more, I can think of so many different unique ways a game could’ve made use of it, like having two different perspectives or mini games like in GTA Chinatown wars.
Comment on Most under-utilized consoles?
smeg@feddit.uk 1 week ago
GoldenEye on the N64 was the only game I’m aware of to have a control layout where you could use the left and centre prongs to get a proto-dual-stick experience
The WiiU’s second screen is great for asymmetric multiplayer or an auxiliary screen for things like inventories, most games just duplicated what was on the main screen
randomname@sh.itjust.works 1 week ago
smeg@feddit.uk 1 week ago
I remember reading this comic back in the day, don’t remember playing anything like it other than Nintendo Land
Grangle1@lemm.ee 1 week ago
The one notable time I can think of a game trying the dual perspective thing with the gamepad was Star Fox Zero at the end of its life cycle, and it was not received well at all because it made the control and aiming way too complicated since it was too much of a challenge to try to look at both screens at the same time. Can’t think of another game that tried something like that, but I did see a good number of games that used the gamepad for inventory, like the Zelda games and Monster Hunter.
Console_Modder@sh.itjust.works 1 week ago
Nintendo really had their thinking-caps on tight when they decided that a third of the N64 controller was always inaccessible
Dunstabzugshaubitze@feddit.org 1 week ago
The n64 controller is a very cautious design.
they were not sure if people(players and devs) would utilize the analogstick and chose to design the controller in a way that it could be used in the same way established controllers were used, the n64 predates the dualshock by a whole year afterall.
yarr@feddit.nl 1 week ago
Nintendo’s way is to get last-gen hardware and add some kind of tweak to it and then just have a solid game library. They are almost never cutting edge. Even the new Switch2 is not a cutting edge SOC.
cfi@lemmy.world 1 week ago
Perfect Dark (spiritual successor to GoldenEye) iterated on that. You can use two N64 controllers, one in each hand, to get a true dual stick experience
f4f4f4f4f4f4f4f4@sopuli.xyz 5 days ago
GoldenEye has the dual controller schemes too. A bit awkward in that you still have to be able to access the A & B buttons from the center grip; “2.1 Plenty” and switch the camera control off of inverted, personally. Hold the right controller at a slight angle to reach A & B and it’s not horrible… 😅
Can you tell my family’s been getting back into N64 lately? Some are experiencing the turn-of-the-century gaming for the first time. Although I’m spoiled from playing the recompiled Perfect Dark on Steam Deck and having total “control of the controls” including gyro aim.