To be fair to the people protesting this isn’t what they’re objecting to. They don’t like tools which were built on theft, which all the major LLMs were. That’s the core issue, along with the fear that artists will be devalued and replaced because of them.
Comment on Indie devs have begun adding a no generative AI stamp to their store pages
Skullgrid@lemmy.world 1 year ago
this is stupid, there’s SO many indie games using procedural generation which is fucking generative AI. It’s in a shitload of them, from speulunky to Darkest Dungeon 2.
Paradachshund@lemmy.today 1 year ago
jsomae@lemmy.ml 1 year ago
There are many reasons that people dislike gen AI; you can’t be sure that it’s because they dislike how it’s built on theft. Here are three different unrelated reasons to dislike gen AI:
- it puts people out of work;
- it’s built on theft;
- it produces “slop” in large quantities
parlaptie@feddit.org 1 year ago
Procedural generation is generative, but it ain’t AI. It especially has nothing in common with the exploitative practices of genAI training.
Lumiluz@slrpnk.net 1 year ago
“AI” is just very advanced procedural generation. There’s been games that used image diffusion in the past too, just in a far smaller and limited scale (such as a single creature, like the pokemon with the spinning eyes
Probius@sopuli.xyz 1 year ago
To me, what makes the difference is whether or not it’s trained on other people’s shit. The distinction between AI and an algorithm is pretty arbitrary, but I wouldn’t consider, for example, procedural generation via the wave function collapse algorithm to have the same moral implications as selling something using what most people would call AI-generated content.
Lumiluz@slrpnk.net 1 year ago
And if you train an open source model yourself so it can generate content specifically on work you’ve created? Or are you against certain Linux devices too?
Skullgrid@lemmy.world 1 year ago
It makes decisions.
It generates content.
jsomae@lemmy.ml 1 year ago
By this logic, any literally any code is genAI.
Has a branch statement? It makes decisions. Displays something on the screen, even by stdout? Generated content.
Railcar8095@lemm.ee 1 year ago
It doesn’t make decisions, but neither does Gen AI. Not sure if you’re doubly wrong or half right.
But it’s not Gen AI.
parlaptie@feddit.org 1 year ago
As I touched on previously, those aren’t the qualities that make people opposed to AI. But have fun arguing dictionary definitions.
pennomi@lemmy.world 1 year ago
Ah but remember that AI no longer means the what it has meant since the dawn of computing, it now means “I don’t understand the algorithm, therefore it’s AI”.
Hell, AI used to mean mundane things like A* pathfinding, which is in like, every game ever.
I’m really tired of the shift in what AI means.
otp@sh.itjust.works 1 year ago
I remember we used to refer to enemy logic as AI. The 4 Pac-Man ghosts each had different “AI”. The AI of the enemies in this FPS sucks. This kind of stuff, lol
Railcar8095@lemm.ee 1 year ago
Pathfinding can be AI, but not generative AI.
pennomi@lemmy.world 1 year ago
Right, I’m just saying that this has happened before to the definitions of AI.
jsomae@lemmy.ml 1 year ago
Procgen is not AI. It’s not even machine learning.