Comment on Are mods usually confusing as hell or am I just an idiot?

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hisao@ani.social ⁨2⁩ ⁨days⁩ ago

Doom … mod-friendly

If it’s non-standard engine (“sourceport” in Doom terminology) with its own scripting infrastructure (like GZDoom) then sure. Vanilla and Boom compatible engines are kinda tricky, DeHackEd isn’t exactly the easiest modding approach. Mapping-friendly - for sure, but modding - less so.

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