Doom … mod-friendly
If it’s non-standard engine (“sourceport” in Doom terminology) with its own scripting infrastructure (like GZDoom) then sure. Vanilla and Boom compatible engines are kinda tricky, DeHackEd isn’t exactly the easiest modding approach. Mapping-friendly - for sure, but modding - less so.
Stamets@lemmy.world 2 days ago
I was so confused for so long here. I forgot that Men in Black were in Deus Ex. I was just like “How the hell does Tommy Lee Jones connect with this?!”