Comment on 'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'
Linear, set-piece story-telling.
HL1 already did that
It sure wasn’t rapid smaller releases
tigeruppercut@lemmy.zip 1 year ago
HL1 already did that