Comment on 'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'
Blackmist@feddit.uk 1 month ago
What did Episode 1 and 2 push forward?
Linear, set-piece story-telling.
It sure wasn’t rapid smaller releases
HL1 already did that
Kolanaki@yiffit.net 1 month ago
Linear, set-piece story-telling.
Viper_NZ@lemmy.nz 1 month ago
It sure wasn’t rapid smaller releases
tigeruppercut@lemmy.zip 1 month ago
HL1 already did that