Comment on Steam games will now need to fully disclose kernel-level anti-cheat on store pages

corroded@lemmy.world ⁨2⁩ ⁨weeks⁩ ago

Why is kernel-level anti-cheat even a thing?

If I was trying to prevent cheating, I’d hash the relevant game files, encrypt the values, and hard-code them into the executable. Then when the game is launched, calculated the hash of the existing files and compare to the saved values.

What is gained by running anti-cheat in kernel mode? I only play single-player games, so I assume I’m missing something.

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