Comment on I rented many games solely based on their covers, only to be mildly disappointed when I got home.
Albbi@lemmy.ca 2 months agoThe character sprites were 16x24 in combat, so a whole 384 pixels to work with!
Comment on I rented many games solely based on their covers, only to be mildly disappointed when I got home.
Albbi@lemmy.ca 2 months agoThe character sprites were 16x24 in combat, so a whole 384 pixels to work with!
Klear@lemmy.world 2 months ago
A 386 could handle that easily and still have two pixels left.
Albbi@lemmy.ca 2 months ago
Gonna make good use of those 33Mhz!
Sometimes I forget that CPU clock speeds were talked about in Mhz instead of Ghz.
altima_neo@lemmy.zip 2 months ago
And not even hundreds of MHz till the 90s.
Albbi@lemmy.ca 2 months ago
I still remember swapping out my 486 SX 33Mhz with a 486 DX 100! I could finally play Duke Nukem 3D properly. Some areas got down to a frame every 2 seconds with the old processor.