To be fair, I’ve never seen anything come close to Amanos illustratative work.
Comment on I rented many games solely based on their covers, only to be mildly disappointed when I got home.
zephorah@lemm.ee 4 weeks ago
Final Fantasy. Flowing dramatic artwork. 18 pixels of character (hyperbole, idk the actual pixel number.)
helloharu@lemmy.world 4 weeks ago
Albbi@lemmy.ca 4 weeks ago
The character sprites were 16x24 in combat, so a whole 384 pixels to work with!
Klear@lemmy.world 4 weeks ago
A 386 could handle that easily and still have two pixels left.
Albbi@lemmy.ca 4 weeks ago
Gonna make good use of those 33Mhz!
Sometimes I forget that CPU clock speeds were talked about in Mhz instead of Ghz.
altima_neo@lemmy.zip 4 weeks ago
And not even hundreds of MHz till the 90s.