In terms of immersion I think they’ve done a great job. Played during a free weekend. But they need to aim for a gameplay loop, polish, and release. Not this feature creep mentality
If massive universe sums like that were technically feasible all of the other studios would have done it. They were overly ambitious and didn’t understand the limits
Scolding7300@lemmy.world 4 weeks ago
Maalus@lemmy.world 4 weeks ago
I mean Elite Dangerous is right there, finished, playable and fun.
Player2@lemm.ee 4 weeks ago
And it first released a decade ago already (in a couple months)
CptEnder@lemmy.world 4 weeks ago
And is a mathematical model 1:1 scale of our galaxy.
Squizzy@lemmy.world 4 weeks ago
…that sounda awful, surely there is journey skipping?
mipadaitu@lemmy.world 4 weeks ago
Nope, it’s real time travel with no FTL. The reason it’s “finished” is that it takes hundreds of real life years to get anywhere, so they have plenty of time to populate the world’s before the first players arrive.
swab148@lemm.ee 4 weeks ago
No Man’s Sky too
Maalus@lemmy.world 4 weeks ago
Yeaaah, but they pulled the exact same thing Star Citizen did initially. They overpromised and underdelivered heavily. It took them years to get where it is now.